Hami
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hami.social
Hami
@hami.social
Brand Director @ PlayStation Studios | Art Director | Graphic Designer | UI/UX Designer | BAFTA Nominated Games Designer. Working in video games for 24 years. Opinions are my own.

http://andrewhamilton.net
(@hami on the other place).
Damn I love this game.

This was I think attempt 9 or 10, on Hard, decided to aggressively push with the katana, a tonne of luck, a lot missed perfect parries (and a most of the heavy lifting from pushing them in the fire) — finally she is triumphant!

#GhostofYotei
October 8, 2025 at 7:35 AM
Apple
Legibility, 2025
(Pixels on screen)

iOS 18 (Left), iOS 26 (Right)
June 10, 2025 at 3:31 PM
Changing this accessibility option, makes a dramatic improve to "Liquid Glass", by basically turning it off. There's still some legibility issues, but such an improvement. #WWDC25

Settings > Accessibility > Display & Text Size > Reduce Transparency
June 10, 2025 at 2:42 AM
I'm left with the feeling today after #WWDC25 , that if "Liquid Glass" doesn't have some dramatic changes before final release – the 26 OSes are going to test how locked into the Apple ecosystem I am.

I can't design in this noise.
June 10, 2025 at 1:33 AM
Fixed it.
June 9, 2025 at 9:55 PM
ARRGGHH MY EYES – what is this madness?! #WWDC25
June 9, 2025 at 9:10 PM
Just tried tvOS 26 beta. The "Liquid Glass" effect is most noticeable on the player UI, and the refraction in the buttons are a little nausea inducing when it's fast-paced imagery with varied values and you look at them directly.

I don't usually suffer from this.
June 9, 2025 at 8:14 PM
Anyone else getting a subtle nauseous effect from looking at the refractions on here, or is this a me thing?

If you look at the refractions (which are also reading way too high in the order), does it make you feel a little sea-sick.

Please let the user adjust this effect!
June 9, 2025 at 7:53 PM
Not gonna lie, not really liking Apple's "Liquid Glass" design language in the 26 OSes. It already feels dated in it's look, and has strong Windows Vista and Windows 7 vibes.

Those corner rads are super soft too.
June 9, 2025 at 7:24 PM
It seems some people don't understand the difference between The United Kingdom, Great Britain, and England. They are a union, a land mass, and a country, and shouldn't be conflated with each other – they are distinctly different things.

Here's a handy illustration using files and folders.
May 23, 2025 at 4:29 PM
Whenever I think of AI or an AI Assistant, I imagine it being etherial, device independent, omnipresent – science fiction has shown us this vision almost my entire life.

I don't feel the need for an AI Assistant to be device bound.
May 23, 2025 at 4:26 PM
Reposted by Hami
Getting to work on this brand with @andrewhamilton.bsky.social & the folks at @bungie.net... what an unforgettable experience. So refreshing. I'll never forget when Joseph Cross & co showed us Marathon's unbelievable art style for the first time.

#MarathonReveal
April 12, 2025 at 6:39 PM
Today I was asked if we were using the correct CMYK colour (referencing the exact values) on a digital asset for screen.

Sometimes it's best to just say "yes" and move on.
March 11, 2025 at 6:42 PM
Reposted by Hami
Fascinating video on Steam trends, especially these statistics- of all the games released in Steam in 2024, just 2.5% had the "LBGTQ+" tag and 7% had the "female protagonist" tag. This is supposedly the political trend that's overwhelming and destroying gaming.

youtu.be/qiNv3qv-YbU?...
December 11, 2024 at 10:43 PM
Very privileged to have contributed 25 years of creativity to this history, and play.
December 2, 2024 at 8:10 PM
Does anyone else buy games on multiple platforms, or is it just me?

I’ve purchased Skyrim 6 or 7 times, No Man’s Sky at least 3 times, Worms WMD and Balatro about 4 times.

The above are also some of my favourite games of all time.
November 23, 2024 at 7:46 PM
Not gonna lie, turns out I didn’t know what a 1st Assistant Director does on a movie until I started watching The Franchise on HBO.
October 21, 2024 at 3:03 AM
Hello World!
June 15, 2023 at 4:59 PM