Halo 4: Advanced
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halo4advanced.bsky.social
Halo 4: Advanced
@halo4advanced.bsky.social
Main profile for updates on the mod of Halo 4; Halo 4: Advanced

It is a campaign mod focused on bringing in elements from both earlier and later Halo titles. Mod currently in preproduction while I figure things out

Mod creator: @adveon.bsky.social
When I have more details to share, I will be posting updates here!
July 13, 2025 at 9:33 PM
I also have plans to rework encounters, such as Reclaimer's shield generator section to be a full Covenant camp site, throughout the game to include new enemy placements, weapons and other surprises for the player to discover as well
July 13, 2025 at 9:33 PM
Vehicles will also be getting a look at, with my plans to be making the majority of them more responsive to player inputs, bringing in the Gungoose from Halo 2 Anniversary's multiplayer and making the Banshee much closer to its iterations in Halo 5 and Infinite
July 13, 2025 at 9:33 PM
There will also be changes to both ally and enemy combatants on the battlefield, both visually and in their behaviour, such as Spartan IVs having access to more armour sets and the ability to spawn in with more weapons than they could in the original game
July 13, 2025 at 9:33 PM
As well as bringing in newer assets for weapons already existing within the game, whether they be from Halo 5 or halo Infinite. Some with recolours to evoke either weapons from older games or to reference other game franchises, such as the DMR/Bandit's colours referencing Resident Evil 4's Stingray
July 13, 2025 at 9:33 PM
Additional weapons, such as additions originally from Halo Infinite like the Pulse Carbine, Stalker Rifle, Sidekick and Bulldog, all of which will be there to provide some more variety in the Halo 4 sandbox
July 13, 2025 at 9:33 PM