HairySkull
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hairyskull.bsky.social
HairySkull
@hairyskull.bsky.social
Hello! I'm a garden variety skull using outdated sorcery (Godot 3.5) to create a little RPG called Everything Breaks!

#indiedev #Godot #pixelart
This is uh, a representation of a company getting hacked after firing the IT guy

#indiedev #godot
December 5, 2025 at 5:29 AM
Added tooltips for when you hover over weapons in the overworld
#indiedev #godot
December 2, 2025 at 7:20 PM
Tank thing enemy
#indiedev #godot
December 1, 2025 at 10:25 PM
got a suggestion to make Pickaxe instantly defeat the 'zombie rock' enemy
#indiedev #godot
June 8, 2025 at 4:54 AM
April 14, 2025 at 5:12 PM
A rather important addition

#indiedev #godot
March 28, 2025 at 9:40 PM
I fixed an issue that caused black lines to appear between tiles, thank goodness that was plaguing me for a year! Now there are no more visual bug-
#indiedev #godot
March 21, 2025 at 6:14 PM
Made an enemy that eats its arm to get stronger. The logic behind that... is nonexistent!

#indiedev #godot
March 2, 2025 at 11:06 PM
Putting a bit more work into overworld enemies to maybe make better 'dodge the enemies' rooms.

#solodev #indiedev
February 21, 2025 at 9:58 PM
Imagine having no confusion resistance- *EXPLODES*

#godot #indiedev
February 18, 2025 at 5:59 PM
Though you can technically fight anything you bump into to, there's a strange satisfaction in avoiding everything to get a power-up

#indiedev #godot
February 14, 2025 at 1:58 AM
Made a new status called Stress, which will inflict damage each time the target is hit. Combo that with some Rapid Fire weapons and boom!

#indiedev #godot
February 11, 2025 at 10:37 PM