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gurtt
@gurtt.dev
I love making things people love to use.

#VR is cool, #accessibility is cool, #webdev is alright, #swift is cool, and #playdate is very cool

📍 Melbourne
The International Planetary System Defence Association maintains that regular simulation training is an essential aspect of operational readiness.

The next mandatory training and evaluation session will commence in T-24:00:00.

#playdate #gamedev #indiedev
November 10, 2025 at 9:09 AM
soon:
August 9, 2025 at 1:12 AM
It speaks! This is #playdate synthesising speech real-time just like the Speak & Spell did back in the day.

The entire library of about 1200 words fits in less than 300KB of RAM.

#gamedev
August 1, 2025 at 12:47 PM
okokok so: we’ve got cards. you can pick ‘em. and they do what’s on ‘em, but the best bit is: a little manicule! It picks up and drags those carriages around in an ultra computer-usage-in-a-kids-cartoon kinda way that has no business in an old-timey train game 🚂

#gamedev #playdate #hauler
June 5, 2025 at 1:12 AM
Now we're shipping! Nine unique carriages flying down the tracks in the middle of the nonspecific desert 🏜️

The geometry and that one photobombing cactus could use a bit of tweaking, but it's running

#hauler #playdate #gamedev
May 23, 2025 at 5:57 AM
The idea: you’ve got this train with different cargo on it, and you *really* want 3 particular carriages to be at the front

The problem: there are 3 other people with their own secret carriages they really want at the front too ‼️

The solution: get a #playdate and play this little multiplayer game
May 9, 2025 at 8:38 PM
Just finished chapter 1 of Cranky Cove—highly recommend. It’s an amazing game and @jonsimantov.bsky.social, you’ve got me hooked. #playdate 🍣🥓🥧☕️🍞
February 27, 2025 at 6:01 AM
Now the trophy spins faster when you blow into the mic—very 3DS core #playdate #trophycass
February 23, 2025 at 12:10 PM