Guillaume Coiffier
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guillaumecoiffier.bsky.social
Guillaume Coiffier
@guillaumecoiffier.bsky.social
Post-doc in Geometry Processing at the Catholic University of Louvain

https://gcoiffier.github.io/
https://github.com/GCoiffier
The screenshot is from Graphite, yes. But I realized that it was not configured to use my Nvidia's GPU, but only the motherboard's chipset 😅 That's my bad.

Now it works way faster! (around 5 fps, but it's manageable)
March 21, 2025 at 3:45 PM
Nice! When I saw the whole country was scanned, I had to look at what the Matterhorn looked like and I was not dissapointed (although I cooked my CPU to render ~50M points. I guess @brunolevy01.bsky.social 's graphite is not designed for this use case 😅)
March 21, 2025 at 1:50 PM
May I also ask what's wrong with the SDF -> Marching cubes -> Remeshing approach?
February 27, 2025 at 7:40 PM
Hello :)

Sounds like a cool surface reconstruction project!
Here is a link to the data in .ply : filesender.belnet.be?s=download&t...

with z being 1.5*x.

And here is how it looks in @brunolevy01.bsky.social 's software
February 27, 2025 at 7:40 PM
Pointing out a common misconception (that I also used to be guilty of): min(s1,s2) and max(s1,s2) are **not** signed distance functions, but lower/upper bounds on the true SDF of the intersection/union.

iquilezles.org/articles/int...
dl.acm.org/doi/fullHtml...
Constructive Solid Geometry on Neural Signed Distance Fields
DOI: https://doi.org/10.1145/3610548.3618170 SA Conference Papers '23: SIGGRAPH Asia 2023 Conference Papers, Sydney, NSW, Australia, December 2023
dl.acm.org
February 24, 2025 at 10:24 AM