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grunt.api 🦋
@grunt.dotapi.gg
An unofficial Halo community dedicated to promote amazing tools and #Halo related content — GruntDotAPI is not affiliated with Halo Studios or Microsoft.
Ranked: Squad Battle 👀
January 23, 2025 at 11:02 PM
Kinda. But it wasn't perfect. bsky.app/profile/grun...
And it is :) That said, in order to make the object move, I unfortunately had to implement a loop that, every 0.1 seconds, repositions the object to match the player’s position.
December 12, 2024 at 5:24 PM
And it is :) That said, in order to make the object move, I unfortunately had to implement a loop that, every 0.1 seconds, repositions the object to match the player’s position.
December 12, 2024 at 5:24 PM
Pleasure :)
December 12, 2024 at 5:02 PM
December 12, 2024 at 3:31 PM
Moreover, for performance reasons, many objects do not exist online. A simple example: the stools in the restaurant on Bazaar.
December 12, 2024 at 3:30 PM
This works perfectly, right? However, in practice, and only online, the object remains in its initial position.

Ideally, a method to replace the player’s biped with an object would be the best solution. Such a method does exist on the C++ side, but it is not exposed on the Lua side.
December 12, 2024 at 3:28 PM