Grievous69
grievous69.bsky.social
Grievous69
@grievous69.bsky.social
Ahh so that's why it's greyed out in the screenshot, the answer that there all along.
August 12, 2025 at 9:15 PM
But here's the question, what does the game do when you remove s-mod(s)? In the screenshot we see it overflowing, obviously that's not meant to happen, will the game force you to stay in the refit window until you fix it or something else?
August 12, 2025 at 8:47 PM
THANK YOUU! This is such a nice thing, it really was a hassle sometimes when you change your mind upon reaching the endgame and want to try something different. No more save editing yipee.
August 12, 2025 at 8:45 PM
Really brings you back to simpler times...
August 11, 2025 at 8:50 PM
Surely the after update cleanup phase is done and you can now peacefully take a break. At least it would be fitting since it's Easter soon.
April 18, 2025 at 7:02 PM
This has to be the most spoiler heavy gif I've seen.

Now, to lose 2 weeks of my life playing my favourite space game.
March 27, 2025 at 7:19 PM
Those RC numbers must be going into double digits now.
March 27, 2025 at 6:37 PM
Once I got nuked by a single Gremlin with Reapers, and ever since than I'm not underestimating anything with missiles, even if it has 5 d-mods with no officer.
March 8, 2025 at 7:52 PM
I'm surprised I've never seen a suggestion for this, yet it's something so logical and obvious and feels like it should've been a thing from the start.

Well anyways another super nice thing coming in 0.98. You're killing us man lol. I need that improved simulator!
January 9, 2025 at 7:54 PM
Well if it's really smarter with the use of Plasma Burn then that's fantastic news.

I assume the AI changes also affect Retribution and Nova? Or is it specifically ships with Plasma Burn?
January 2, 2025 at 10:28 PM
There is a "slight" difference when a cruiser has built-in weapons, and when a huge capital with bunch of mounts has them. It's far less build limited than the cruiser.
December 20, 2024 at 10:30 PM
Found it! fractalsoftworks.com/forum/index....
Right at the bottom of the ship screenshot - Whirlwind.
[0.95.1a] Torchships And Deadly Armaments V0.17rc1 (2023/01/08)
[0.95.1a] Torchships And Deadly Armaments V0.17rc1 (2023/01/08)
fractalsoftworks.com
December 20, 2024 at 7:27 PM
Ayyyy finally a brand new blog post, a delightful treat for the upcoming weekend.

Also I'm tying this without even going into the blog post itself and I have to say it immeditately reminded me of one mod ship which has 3 large energy turrets (I forgot the name).
December 20, 2024 at 7:17 PM
Oh yeah Temporal Shell Gigacannon, your time has come!
December 10, 2024 at 9:16 PM
Pretty excited for it, since I honestly stopped using Tempests and instead roll with Scarabs which feel more reliable. Just didn't like AI flying around with no defenses because it suicided its own drones at a shield of some destroyer and did nothing. But you probably heard that 100 times now.
November 26, 2024 at 6:30 PM
I feel like you're gonna explode for trying to go as long as you can before spoiling something lol. Just getting that feeling through this screenshot.

Because that looks like an Explorarium Invictus and I'm deadly curious hmm.
November 21, 2024 at 7:14 AM
Ah so there's an official insult their leader's mother option, very cool. Also glad to see there's a 100% return on that SP usage.
November 8, 2024 at 8:42 PM
You had me go and check if my headphones died lol. But real exciting that we're getting new boss style enemies.
October 30, 2024 at 8:51 AM