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greyscalegorilla.bsky.social
Greyscalegorilla
@greyscalegorilla.bsky.social
High-quality 3D assets trusted by pros in film, TV, and beyond.
https://linktr.ee/greyscalegorilla
Same sim, different threads.

'Cotton Fabric Materials' in Greyscalegorilla Studio
November 10, 2025 at 1:01 PM
Pro Tip: Add your own bold colors to our scan-based Color Wash Pine materials. It instantly gives your scene a playful, tactile energy.
October 30, 2025 at 12:02 PM
Getting sand right comes down to scale and subtlety. With materials ready to go, the setup stays simple and your render practically builds itself.
October 27, 2025 at 12:02 PM
Getting glass to look good doesn’t have to be work. The right models, materials, and lighting do most of the heavy lifting for an effortless, realistic render.
October 23, 2025 at 12:02 PM
We’re proud of this collection. Not just because the materials look great (they do), but because it represents what we care about: craft, collaboration, and helping artists do their best work.

If you missed the story behind our collaboration with Ceremony Studio, it’s worth a read. buff.ly/OuLAmue
October 21, 2025 at 12:00 PM
We've been exploring lifestyle compositions with our new decor models. Subtle shapes and soft shadows really pulled the look together.
October 20, 2025 at 12:11 PM
We’ve been testing out the new decor models in Studio. You can build a still life scene in minutes.

Drop a few in, light it up, throw on some handmade materials, second-guess your decisions for 4 hours… done.
October 16, 2025 at 12:04 PM
Ever wonder how your materials are made? Let’s go behind the kiln...

Together with Ceremony Studio, we turned real, handmade ceramics into photoreal 3D materials.

This is the story of how we did that, and why it’s one of our favorite collections yet
👉 buff.ly/t8Oo01v
October 15, 2025 at 12:03 PM
Gems not popping like you want?
⚡️ Pro Tip: Check your scale, boost those trace depths, and match transmission depth to your object size.

And don't forget to light up your caustics. It’s the small stuff that makes the sparkle.

See more tips on using the new Gemstone materials: buff.ly/kl4anrL
October 13, 2025 at 12:04 PM
Cozy renders don’t happen by accident. Krisztina Vichnal used our Living Room Models and the Studio app to build this fall scene.

Warm lighting, soft shadows, and furniture models that feel real. Simple tools, dialed in.

We broke down Krisztina's full process:
buff.ly/nCRccDm
October 9, 2025 at 12:04 PM
Smart motion starts with smart systems. Zach Corzine turns one setup into infinite possibilities, teaching how to design procedural systems for conceptually-driven work that scale beautifully from idea to execution.

Get Zach's full procedural workflow:
training.greyscalegorilla.com/courses/Proc...
October 7, 2025 at 12:04 PM
With these new scan-based gravel materials, you can hit the ground rolling (literally).

Displacement, SSS, and just enough grit to make your renders land.
October 6, 2025 at 12:02 PM
This one’s for artists with a game plan. Solid geometry, clean UVs, no cleanup required.

Brand new Decor models. Now in Plus.
October 3, 2025 at 12:03 PM
Everyone wanted a closer look at this one (the DMs don't lie)!

We used vertex maps and fields to create a dynamic path. Displacement and smoothing adds the depth.

And the surface detail? That’s all in the new Sand materials.
October 2, 2025 at 12:03 PM
Making sand look this real? It’s not just the material.

Clean topology, proper scale, and the right displacement settings give your sand the structure it needs.

Learn how to get the most from your Sand, Gravel, and Gem materials
👉 buff.ly/Mm1KnQw
October 1, 2025 at 10:02 AM
Cut, colored and lit to shine. Just like the real thing.

Gemstone Materials. A Studio exclusive.
September 30, 2025 at 10:01 AM
🚨 Big drop…

Gravel. Sand. Decor. Metals. Gemstones.
Five brand-new collections to ground your scenes, fill the gaps, and add the polish that sells the shot.

The rough. The refined. The radiant.

Available now 👉 greyscalegorilla.com/blog/5-new-c...
September 24, 2025 at 12:29 PM
Create your own material mixtape. Custom Playlists now in Studio 1.5.

Get inspired 👉 buff.ly/mSr7gVp
September 22, 2025 at 12:05 PM
Geometry is the blueprint. Materials are the mood.
September 19, 2025 at 12:02 PM
Studio 1.5 is here.
No roadblocks. No hassle.

New Playlists let you organize your assets just like a Spotify playlist: your favorites, your projects, your mood boards, all in one place.

Plus automatic Studio updates, faster browsing, and more.

See what’s new in Studio 1.5
👉 buff.ly/dRazGtk
September 17, 2025 at 12:05 PM
Just changed the texture of the wall.
Now the whole space feels different.
Funny how that works. #materialsmatter

Shout out to @cgpov.bsky.social for the beautiful renders
September 16, 2025 at 5:53 PM
Big news! Greyscalegorilla and @kitbash3d.bsky.social are merging. For years, we’ve shared the same mission: help 3D artists create their best work. Now we get to do it together.

Two brands. One company. For all 3D artists.

Read the full story 👉 buff.ly/4Umvfyk
September 9, 2025 at 4:01 PM
Wanna play a game? Swipe. Zoom in. Find the banana 🍌 (Good luck.)
September 4, 2025 at 12:03 PM
It’s not about how much time you spend texturing.
It’s about using the right materials.

Our Tech Product material collection gives this watch the sandblasted aluminum and soft rubber it needed.
September 2, 2025 at 2:06 PM
Rendering is a balancing act.
Pro tip: Start with a solid base. Great materials make everything else easier.
August 28, 2025 at 12:05 PM