Green Fox
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greenf0x.bsky.social
Green Fox
@greenf0x.bsky.social
Game Dev. Dog dad. Looking for work.
Palette Shader3: https://greenf0x.itch.io/palette-shader-3 Apply any Palette to images!
Godot Boy: https://greenf0x.itch.io/godotboy-template A great way to export GBStudio games to a Windows EXE.
November 4, 2025 at 3:54 AM
yay.
October 3, 2025 at 4:55 AM
The source data is 8bit greyscale. It's basically a flat area of same color next to a pixel that is one value higher or lower. This is very high poly. But the texture just doesn't have enough granularity in 8bit.

BUT KSP has 8bit terrain textures. And I've never seen this issue there.
August 23, 2025 at 8:22 PM
June 1, 2025 at 4:56 PM
May 27, 2025 at 7:24 PM
May 27, 2025 at 7:24 PM
May 27, 2025 at 7:22 PM
May 27, 2025 at 7:21 PM
I wrote a tool that parses and meshes a Quake map file for Godot. It builds this VERY complex mesh in 0.8secs. (Other tools tested take over a minute, but have more complete features)
#godot #trenchbroom #rust
www.quaddicted.com/db/v1/maps/5...
May 6, 2025 at 8:30 AM
We've all seen #gamedev bugs. But have you seen Eldritch Horror Box bugs?
It has freaking screen glow!
April 13, 2025 at 9:47 PM
@discord.com Why does your down page still use Twitter?
April 10, 2025 at 8:13 PM
Wait, if YOUR on an edible, what's happening to this guy?
March 21, 2025 at 7:41 AM
Hey, #godot. Got any weird side projects going? I'm working on an arcade with real emulated Game Boy arcade cabinets.
January 26, 2025 at 3:18 AM
This thing has been great to help keep me off social media. No scroll, only game. #gameboyadvance #gba #retro #rg34xx
January 19, 2025 at 6:03 PM
The dogs want my bacon.
January 16, 2025 at 5:55 PM
January 10, 2025 at 3:21 AM
So, I wasn't happy with the performance of my GBA emulator. It uses like 20% of a CPU core and takes about 2ms per frame to run. That's a LOT.
So I implement a 2nd GBA library. Turns it it's worse. AND has artifacts.
eh, 2ms per frame is probably fine.
January 9, 2025 at 7:02 AM
Arm emulator on an arm device!
#godot #rust
January 8, 2025 at 3:59 AM
So naturally, the next step was #gameboyadvance.
This actually took about 2 hours. It's missing a ton of stuff, but it was very "playable" in another hour after that.
#godot #rust #gameboy
January 7, 2025 at 7:19 PM
Search GodotBoy on Godot Asset store if you wanna try it out.
January 4, 2025 at 4:57 AM
I have been working on a #gameboy emulator. Built with #godot, #rust and a GameBoy emulator. Okay, yeah, so I'm using a Rust based GameBoy emulator as a library, then using the UI and rendering of Godot as the basis.
But that means you can put a GameBoy into your Godot game!
For Win,Linux,& Android
January 4, 2025 at 4:51 AM