Gravita are Webflow experts and a full-service creative agency who collaborates with teams to design brands, products and experiences that have a meaningful impact.
Planning out the story for interactivity doesn’t need to be a work of art, just get across the principle idea. Wireframes don’t really add much value but a rough sketch is worth its weight.
December 28, 2024 at 1:34 PM
Planning out the story for interactivity doesn’t need to be a work of art, just get across the principle idea. Wireframes don’t really add much value but a rough sketch is worth its weight.
Was looking back a some of photography shoots we did in the past. Always so much fun, planning and sketching the idea, the team doing make up. With AI we wonder how much we’ll be able to do this in the future?
December 26, 2024 at 9:18 PM
Was looking back a some of photography shoots we did in the past. Always so much fun, planning and sketching the idea, the team doing make up. With AI we wonder how much we’ll be able to do this in the future?
It’s coming along, lots of styling still to do but now with map and wayfinding and a node system which needs work, it’s rendering in the canvas so styling is tricky. #webflow#interface#futuristic
December 19, 2024 at 5:40 PM
It’s coming along, lots of styling still to do but now with map and wayfinding and a node system which needs work, it’s rendering in the canvas so styling is tricky. #webflow#interface#futuristic
Memories of designing this funky brand and app, the shop which was video shopping for independent product companies. Created as a platform/tool to build on influence.
Memories of designing this funky brand and app, the shop which was video shopping for independent product companies. Created as a platform/tool to build on influence.
More on the futuristic interface in Webflow. Modelled in blender then imported to spline added materials and animated. More to do lots of little details to add then make it all functional. Maps are coming.
December 4, 2024 at 11:42 PM
More on the futuristic interface in Webflow. Modelled in blender then imported to spline added materials and animated. More to do lots of little details to add then make it all functional. Maps are coming.
Sharing a bit more interface work we did this is for a solar monitoring team where we had to manage a lot of data insight. The philosophy was less data visualisation more explicit metrics. So there was no interpretation and quicker response.
November 28, 2024 at 9:01 PM
Sharing a bit more interface work we did this is for a solar monitoring team where we had to manage a lot of data insight. The philosophy was less data visualisation more explicit metrics. So there was no interpretation and quicker response.
Flash back to some Branding/UI/UX work we did for climate tech startup. Premise was to create a trackable exchange for carbon credits - you actually would be able to see the trees growth in relation to issued credits over time. Loved this one. #climatestartup
November 26, 2024 at 9:20 PM
Flash back to some Branding/UI/UX work we did for climate tech startup. Premise was to create a trackable exchange for carbon credits - you actually would be able to see the trees growth in relation to issued credits over time. Loved this one. #climatestartup
Found this little number from back in 2010 interface for guitar app. We only used what was native in photoshop no external resources. We miss skeuomorphism. What do you have from the past you’re proud of?
November 20, 2024 at 8:30 PM
Found this little number from back in 2010 interface for guitar app. We only used what was native in photoshop no external resources. We miss skeuomorphism. What do you have from the past you’re proud of?
This is so fun, futuristic interface in webflow, wish this could all be done with just css, but map and way points are in mapbox. Going to make this fully functional.
Using rive for the interface decorations the planning 3d model in spline for a product wireframe analysis thing.
November 19, 2024 at 4:33 PM
This is so fun, futuristic interface in webflow, wish this could all be done with just css, but map and way points are in mapbox. Going to make this fully functional.
Using rive for the interface decorations the planning 3d model in spline for a product wireframe analysis thing.