Gotogra - a tactical roguelite deckbuilder ⚔️🃏
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gotogra.bsky.social
Gotogra - a tactical roguelite deckbuilder ⚔️🃏
@gotogra.bsky.social
An indie game in active development! Explore a cursed castle, battle through deadly dungeons, and build your deck to survive.
Turn-based strategy meets dark fantasy
Many people think game dev is all about gameplay programming. But over time I have learned that is not really the full picture, and Gotogra reminded me of that over and over: gotogra.com/2025/10/15/g... #gamedev #indiegames #roguelike #deckbuilder
Game dev is not always fun, but still the best kind of development (at least in my view)
I have been in the software development industry for almost 15 years now and I can safely say that, at least for me, game development has been the most fun and stimulating kind of work. It constant…
gotogra.com
October 15, 2025 at 3:15 PM
We’re back with huge updates!
Movement is completely different… and what about a new weapon?!🏹
Read everything here: gotogra.com/2025/08/21/g... #gamedev #indiegames #roguelike #deckbuilder
Gotogra Devlog: Big Changes to Movement, Combat, and More
We’ve been really hard at work since our last playtest. There were some key areas we needed to touch and improve. The way movement worked for the player had some unnecessary friction on a core foun…
gotogra.com
August 24, 2025 at 12:04 PM
Big changes are coming to Gotogra.
A transformation is underway…
and this creature might just be at the center of it. 👀
Stay tuned!
And to be the first one to know all about it, subscribe to our newsletter: gotogra.com/subscribe

#indiegames #gamedev #roguelike #deckbuilder
July 16, 2025 at 3:50 PM
Watching this game come to life has been incredible.
From a stickman on a grayscale screen to a world full of color and #pixelart we’ve poured our hearts into.
We're not done yet — but every step forward reminds us why we love games.
Thanks for following along ♥️

#gamedev #roguelike #deckbuilder
July 6, 2025 at 3:56 PM
Showing bugs or strange stuff is so fun! Don’t you think?

#indiegame #roguelike #deckbuilder #swissgame #gamedev
June 27, 2025 at 3:22 PM
First Gotogra playtest ✅ done! And we're happy to share with you what came out of it: gotogra.com/2025/06/17/l...

#playtest #indiegame #gamedev #roguelike #deckbuilder #swissgames
June 17, 2025 at 11:07 AM
What do you think about the change?

#indiegame #gamedev #gotogra #roguelike #deckbuilder #swissgames
May 11, 2025 at 4:02 PM
How would you fix this mistake?
——
If you want to know what’s next subscribe to our newsletter, link in bio!

#roguelike #indiegame #swissgame #deckbuilder #gotogra #gamedev
May 4, 2025 at 2:33 PM
Reposted by Gotogra - a tactical roguelite deckbuilder ⚔️🃏
Reposted by Gotogra - a tactical roguelite deckbuilder ⚔️🃏
Hey #screenshotsaturday
What do you think of the in-game sprite of the merchant in @gotogra.bsky.social ?
Still a work in progress, but I'm happy with the direction so far!
#indiedev #pixelart #indiegame #gamedev #roguelikedeckbuilder
May 3, 2025 at 7:49 PM
The Scourge Attack is a core ability that you can trigger every turn, upgrading it over time as you ascend the cursed castle.

What do you think this was inspired by?

Read all about it on our latest blog post: gotogra.com/2025/04/27/i...

#roguelike #indiegame #swissgame #deckbuilder
April 27, 2025 at 1:36 PM
Reposted by Gotogra - a tactical roguelite deckbuilder ⚔️🃏
New
@gotogra.bsky.social
blog post!🖋️Scourge Attack: an evolving weapon you can upgrade as you ascend the cursed castle. We dive into how it was inspired by
@PlayHearthstone

and how it grew into something unique.
tinyurl.com/45wbveh4
#roguelikedeckbuilder #indiedev #pixelart #swissgames
April 27, 2025 at 11:55 AM
Reposted by Gotogra - a tactical roguelite deckbuilder ⚔️🃏
Really happy with how the dialogue portraits turned out for @gotogra.bsky.social main character and vendor NPC!
Took some time, but they finally feel alive. 🖼️

#gamedev #indiegame #roguelike #deckbuilder #swissgame
April 14, 2025 at 7:07 PM
Reposted by Gotogra - a tactical roguelite deckbuilder ⚔️🃏
Testing a moderatly challenging room in Gotogra and asking myself: am I even good at my own game? 😅
Polishing has begun—goal is a solid demo by end of May.
If you're curious to try it out, let's talk! ^^

gotogra.com

#gamedev #indiegame #pixelart #swissgame
April 14, 2025 at 2:31 PM
Reposted by Gotogra - a tactical roguelite deckbuilder ⚔️🃏
To prevent stalling in Gotogra, we added a DOOM TIMER: when it hits 0, all lanes go deadly. Like Balatro is about beating the score—except the score is enemy HP.
StS solves this with monster scaling. We has movement, which can tempt players into stalling puzzles.
#gamedev #indiegame #pixelart
April 13, 2025 at 11:09 PM
In Gotogra, cards aren’t just spells or attacks—they’re tactical tools. Every card is designed around three pillars: positioning, cost, and synergy.

Do you want to see more examples? Let us know in the comments!

#roguelike #indiegame #swissgame #deckbuilder #gotogra
April 12, 2025 at 2:22 PM
Just uploaded the first Gotogra Youtube dev log!

In this one, I walk through the process of coding a new card, and how I design every ability around positioning, cost, and synergy.

Link in the comments!

#gamedev #indiedev #roguelite #deckbuilder #gotogra #swissgames
April 11, 2025 at 6:51 PM
In Gotogra, your hero power evolves based on the path you take through the castle— and it’s fully customizable to fit your deck’s synergies.

Think Hearthstone hero power-but deformed.
And angry.

More about Gotogra? Link in the comments!

#roguelike #indiegame #swissgame #deckbuilder #gotogra
April 6, 2025 at 4:04 PM
The first Dev Log blog post is out!
If you want to learn more about Gotogra and who’s behind it read more here: gotogra.com/2025/04/02/w...

#swissgame #IndieGame #Roguelike #deckbuilder
April 2, 2025 at 4:32 PM