HŌRU
glassbeaver.bsky.social
HŌRU
@glassbeaver.bsky.social
Real-time strategy game with giant land and space battles, inspired by Empire at War and Total War. Join the discord: https://discord.gg/HXv2xUF
Went all-in on destruction for total chaos. I added GPU ragdolls, terrain morphing, ray-traced shadows and large 3d explosions. It's absolute mayhem. #screenshotsaturday #gamedev #indiedev #RTS #VFX
December 27, 2025 at 5:05 PM
Real-time ice in my custom game engine. Two-pass refraction with thickness-based absorption: renders backfaces for depth, bends rays through the mesh, tints via Beer's law, adds fresnel. Beats SSS for RTS since you actually see units distorting inside the ice. #rendering #gamedev
December 1, 2025 at 9:17 PM