@gilfoyle.bsky.social
February 6, 2025 at 12:25 AM
Godot Game Dev - Day #4 - I worked more on character mechanics, including finishing the "state machine" and making the character die when it touches a "death zone" block (in preparation for enemies). Notes:
pastebin.com/raw/8gmE5jy3
January 15, 2025 at 11:27 PM