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do any games actually design around this yet?
do any games actually design around this yet?
what are some games and settings you recommend?
to me, my enjoyment with rt went up about as much as i remember it with something like hairworks.
what are some games and settings you recommend?
to me, my enjoyment with rt went up about as much as i remember it with something like hairworks.
but i have been fairly disappointed by gpus of the past few years, and i don’t think im alone, and that just so happens to coincide with the push for raytracing
but i have been fairly disappointed by gpus of the past few years, and i don’t think im alone, and that just so happens to coincide with the push for raytracing
at best it looks slight better and loses a ton of performance.
at worse it’s noisy / has artifacts
at best it looks slight better and loses a ton of performance.
at worse it’s noisy / has artifacts
comparing the evolution of directx or z buffer or whatever to raytracing seems a little out there
comparing the evolution of directx or z buffer or whatever to raytracing seems a little out there