Gordon Freakman
banner
gfreakman.bsky.social
Gordon Freakman
@gfreakman.bsky.social
hi
found the original blender file for my old mrbeast citizen announcement animation #HalfLife
October 17, 2025 at 2:54 AM
appropriate reaction #OneShotGame #OneShot
October 11, 2025 at 5:22 AM
80.lv/articles/tak...
apparently my gordon model is on a news site, that's neat
#HalfLife
October 7, 2025 at 1:31 AM
#AHatInTime is apparently 8 years old today
how time flies, here's a small teaser of what i've been cooking up for hat-life 2's death wish mode
October 5, 2025 at 4:27 PM
October 1, 2025 at 1:17 PM
recently got into #OneShot and all of the textbox creators i could get running didn't feel right, so i modified the console edition, and converted it into a simple textbox creator.

then i thought "hey it would be cool to allow you to create comments" and now its a bootleg scripting language

whoops
September 22, 2025 at 4:44 AM
Sorry for bringing this up again, but Half-Life 2: OVERCHARGED's developers created a rebuttal doc against the stolen asset documentation. It's about as bad as you expect.
September 20, 2025 at 6:03 PM
i love the evil barney model that was used to originally test ValveBiped in mid 2002
August 22, 2025 at 10:22 PM
August 21, 2025 at 12:30 PM
i unironically love how evil this model is
August 20, 2025 at 6:03 AM
August 19, 2025 at 2:27 AM
this is the best code comment valve has ever made i think
August 16, 2025 at 1:19 AM
the 2001-2002 half-life 2 menu is evil (mockup)
#HalfLife
August 4, 2025 at 9:27 AM
July 31, 2025 at 11:29 PM
July 26, 2025 at 2:53 PM
get flattened idiot #AHatinTime #HalfLife
July 23, 2025 at 10:41 AM
just found the best and worst thing of all time
July 18, 2025 at 7:22 AM
experimenting with workshop mounting for hat-life 2
July 16, 2025 at 3:10 PM
noticed that postal 3 actually handles camera collision pretty decently, so i used part of its source code and it's working a lot better now
July 14, 2025 at 11:58 AM
attempting to implement camera collision in hat-life 2

do not be surprised if the demo does not ship with any camera collision at all, if anyone has tips on making this actually work, please let me know
(possible epilepsy warning?)
July 13, 2025 at 11:23 AM
yeah, hat kid's hair and head
July 8, 2025 at 1:33 AM
i really want to know the backstory of how the smashified umbrella model ended up in the earliest versions of a hat in time's modding tools
July 6, 2025 at 11:05 PM
#HalfLife
annabelle stuff
July 3, 2025 at 2:09 PM
i'm dealing with the source engine so its kinda hard to, but i'm trying
July 1, 2025 at 2:13 PM
June 30, 2025 at 2:39 AM