George Drury
georgedrury.dev
George Drury
@georgedrury.dev
Full-time design generalist, part-time engineer. Also: type, semiotics, cats👌🏽
Great evening at @meetgranola.bsky.social listening to design engineers present their work. Got to see more of @maya.computer’s work and learn about their process! ❤️
September 10, 2025 at 9:12 PM
I’ve had an iPhone since 2009. This is the first time I’m seriously considering spending £59.99 on an in-app purchase. 🔥🔥🔥
Introducing… (Not Boring) Camera

3 years, 100+ prototypes, and wild graphics tech to make our perfect camera. Only to say… forget perfection. Just have fun and capture life’s beautiful chaos. Hope you love it as much as we do—thumbprints and all 🖤

notbor.ing/camera
June 6, 2025 at 2:06 PM
Reposted by George Drury
Really, Alan Turing Institute?
June 6, 2025 at 12:44 PM
Reposted by George Drury
CSS/UX tip 💡

If you use smooth scroll behavior, don't forget to respect the prefers-reduced-motion preference.
June 4, 2025 at 2:59 PM
Reposted by George Drury
he’s hacking
April 13, 2025 at 7:15 PM
I've been working on some interactions for a case management application.

Still iterating over the animation, but I'll be enrolling in @emilkowal.ski's animation.dev course shortly to level up
April 12, 2025 at 12:51 PM
I've become guilty of expecting Claude/Cursor to solve my bugs, then I get frustrated when they start hallucinating. An old mentor bought our team rubber ducks and taught us the technique. I'm now vibe coding a Swift app and talking to my app as I'm building it.
March 21, 2025 at 8:57 AM
Going round in circles of whether to release two composition patterns. Any thoughts on naming? Semantic pattern for those who are used to @shadcn.com's ui components. The primitive pattern is closer to @radix-ui.com's library
March 17, 2025 at 6:48 PM
Made some more progress last night
March 10, 2025 at 6:09 PM
Working on something
March 9, 2025 at 12:00 PM