Geolm
geolm.bsky.social
Geolm
@geolm.bsky.social
Team lead in the video game industry, in my spare time : saxophonist/composer, chess patzer, pixelart lover. All expressed opinions are my own.
Excuse the coder art — this GIF shows the tile culling debug mode. Blue tiles are the ones that make it to the rasterizer. Notice how the interior of hollow shapes is efficiently skipped.

You can have look at the code and documentation here:
github.com/Geolm/onedraw
November 4, 2025 at 8:35 PM
bsky only used the first image of my apng so let's use gif like it's 1998
November 3, 2025 at 4:31 PM