The dryads won't attack first, and will disappear into their trees if they are frightened, but they also have no respect for your lives and will draw you into dangerous games if you allow them to.
The dryads won't attack first, and will disappear into their trees if they are frightened, but they also have no respect for your lives and will draw you into dangerous games if you allow them to.
Collectors of rare animal trophies would pay 1000gp for well preserved plates, tail spikes and leather.
Collectors of rare animal trophies would pay 1000gp for well preserved plates, tail spikes and leather.
A fine elvish sword (+1 magic sword, type of your choice). The sword sings when you fight, and while you're attuned to it, can be used to cast bless 1/day.
A fine elvish sword (+1 magic sword, type of your choice). The sword sings when you fight, and while you're attuned to it, can be used to cast bless 1/day.
An offer of blood to the idol will gain you inspiration, and you might rest safely near its base so long as you light no fires while you camp.
An offer of blood to the idol will gain you inspiration, and you might rest safely near its base so long as you light no fires while you camp.
Treasure: A collection of ancient jewellery and gold teeth worth 600gp.
Treasure: A collection of ancient jewellery and gold teeth worth 600gp.
Magic can repair or avoid these effects (for example mending) but using magic this way angers the wilds, and you're more likely to be harassed by blights or beasts.
Magic can repair or avoid these effects (for example mending) but using magic this way angers the wilds, and you're more likely to be harassed by blights or beasts.