worm
banner
geeworm.bsky.social
worm
@geeworm.bsky.social
self-taught 3D/2D/musical artist that makes stuff with free programs and a dream | 2D COMMS (0/1) | 3D COMMS (1/1) | https://discord.gg/Fm7t68vc29 |
Reposted by worm
updated comms sheet! (for those interested in 2D animation comms, dm for details since they’re variable)
November 1, 2025 at 2:58 PM
TYY
October 16, 2025 at 1:08 PM
🙏🙏🙏
October 14, 2025 at 11:09 PM
the thought is that you could either sedate a large enemy to use for a short, heavy task that wont take long but needs that extra help, or to have multiple little sedated enemies for use on a task that takes an extended period of time
August 22, 2025 at 12:43 AM
ty! in a way they're kinda my "soft take" on the unused bean parasite pikmin
i imagined the sedation would only take effect when the enemy "dies" so that you cant do it multiple times on the same one, with the duration depending on size (e.g smaller = longer control)
August 22, 2025 at 12:42 AM