geb
gebdb.bsky.social
geb
@gebdb.bsky.social
graphics, game dev, tech-art (shaders/vfx)

ptcg pocket too i guess
#PokemonTCGP ‘s trading is not THAT bad.

It’s just a bit worse than Hearthstone’s disenchant system. You disenchant 4 legendaries for a new 1.

Similarly in PTCGP, you remove 5 ex’s for a new ex.

It’s also just another way to use dupes. With that said, im not opposed to improving the trade system
January 30, 2025 at 4:47 AM
shadowmapping is so cool bro
January 11, 2025 at 10:09 AM
@acerola.gg ’s videos are great because he forces you to do your own implementations instead of doing a mindless tutorial. you learn a LOT more in the process.

here’s some progress i made on my own procedural water done in OpenGL/C++/GLSL. it’s missing some realism, but it looks great so far!
January 9, 2025 at 11:32 PM
i took Hearthstone’s UI/UX for granted. PTCG Pocket is frustrating.
- No Queued Animations.
- Eyes hurty from white background (night mode when?)
- Sluggish pack opening and wonderpick animations (please let me disable them)
- Disorganized store

#ptcg #pokemon
January 9, 2025 at 3:38 AM