ptcg pocket too i guess
It’s just a bit worse than Hearthstone’s disenchant system. You disenchant 4 legendaries for a new 1.
Similarly in PTCGP, you remove 5 ex’s for a new ex.
It’s also just another way to use dupes. With that said, im not opposed to improving the trade system
It’s just a bit worse than Hearthstone’s disenchant system. You disenchant 4 legendaries for a new 1.
Similarly in PTCGP, you remove 5 ex’s for a new ex.
It’s also just another way to use dupes. With that said, im not opposed to improving the trade system
here’s some progress i made on my own procedural water done in OpenGL/C++/GLSL. it’s missing some realism, but it looks great so far!
here’s some progress i made on my own procedural water done in OpenGL/C++/GLSL. it’s missing some realism, but it looks great so far!