GasWanted
banner
gaswanted.bsky.social
GasWanted
@gaswanted.bsky.social
Ralph after eating all my Claude Tokens
January 22, 2026 at 3:55 PM
What if I made 8 of the most powerful LLMs compete in a connect 4 game? Who would win 👀👀 New Vid coming soon!
May 17, 2025 at 1:09 AM
Here we come
April 14, 2025 at 5:50 PM
Firebase studio attempts to create a chess clone:

1. Strange outcome.
2. I ask it if the game looks normal?
3. Throws an error trying to fix it and gives the same output.
April 11, 2025 at 9:04 PM
Firebase Studio managed to do a basic concept for a clone of agar.io not bad.
April 11, 2025 at 8:42 PM
Firebase Studio, just error after error, I would be fine with errors if I don't have to manually intervene each time. I think at this point in time it's not enough to have an in browser editor and an LLM window. It needs way more automation + self checking.
April 11, 2025 at 8:36 PM
Firebase Studio should be automatically be taking canvas shots to verify if the output of the site makes sense. The more automated these processes are the better.
April 11, 2025 at 8:01 PM
Training the BOT using AI! Hoping to have deathmatch out next week! nimbuslabz.com/light-cycle
April 6, 2025 at 9:18 PM
UPDATES PEOPLE:

- Users can now choose their own light-cycle color
- 2D minimap integrated
- Better bike model added

Next Up: AI Trained Competitors
April 2, 2025 at 11:26 PM
These opensource avatars are pretty neat: www.opensourceavatars.com/en/gallery
April 2, 2025 at 6:19 PM
Adding 2D minimap in the top right cornet, still in progress #vibejam , next up going to train AI to make this game really hard to win as a player.
April 1, 2025 at 8:42 PM
Fixing buttons on mobile, easier gameplay.
March 26, 2025 at 2:48 PM
I'm thinking of going the other direction for #vibejam, going to have AI bikes absolutely rip through players and then maybe I'll add multiplayer.
March 26, 2025 at 1:19 PM
UI Updates + stabilizing speed for bikes on all devices live now: nimbuslabz.com/light-cycle/
March 26, 2025 at 12:48 PM
Light-cycle's files are too big the entire game is in 4 large files time to clean up before I can add more features. If I try to add a portal to vibejam I'd prob spend hours
March 24, 2025 at 12:17 PM
MVP for #vibejam try it out and share your high scores!

🎮 Light Cycles Score: 66450
⏱️ Time: 0:45
💥 Kills: 66

nimbuslabz.com/light-cycle/
Light Cycle
nimbuslabz.com
March 22, 2025 at 5:35 PM
Nimbus Games: WordHunt 6-letter
2/6 ✨

⬛🟨🟩⬛🟨⬛
🟩🟩🟩🟩🟩🟩
March 22, 2025 at 5:20 PM
Nimbus Games: WordHunt 5-letter
5/6 ✨

⬛🟨🟨⬛⬛
🟨🟨⬛⬛⬛
⬛⬛🟨🟨⬛
🟨⬛🟩🟩⬛
🟩🟩🟩🟩🟩
March 22, 2025 at 5:19 PM
Just do things we're not around for a long time.
March 22, 2025 at 5:07 PM
Realized my bikes run faster on mobile than PC because I'm using frame rate based movement and not delta time. Whoops
March 22, 2025 at 5:05 PM
Those of you #vibejam looking to test your game on your phone and have networking issues I recommend ngrok for tunnelling.
March 22, 2025 at 3:53 PM
Adding bots to the game, working on their pathing so they're more challenging. #vibejam
March 22, 2025 at 12:11 AM
Adding 2D map and optimizing the ray, before if it got too long it would lag the game.
March 20, 2025 at 3:26 PM
Updates:

- Made bike faster
- Bigger map

Currently having trouble with multiplayer, will focus on creating a single player experience with bots first before attempting multiplayer.

#vibejam
March 20, 2025 at 1:53 PM
Modularize Modularize Modularize if you're truly vibe coding the code base is going to get out of control too fast. #vibejam
March 19, 2025 at 4:40 PM