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gart.sh
max
@gart.sh
22 • 🏳️‍⚧️ she/her • Open source Backend/Application software developer
https://gart.sh
testing FixSpotify on bluesky

open.fixspotify.com/track/3PuXpq...
Won't You Be With Me
Blue Rain Boots · Won't You Be With Me · Song · 2019
open.spotify.com
November 15, 2024 at 4:51 AM
Sick of Spotify's embeds on discord being either completely useless or not working at all, so I bought

fixspotify.com (no home page yet)

Just change open.spotify.com to open.fixspotify.com and you'll get a nice pretty embed!

Also, as with all my projects, it's open source!

gart.sh/l/fixspotify
November 14, 2024 at 11:59 PM
for the real ones that are on here

new project soon (sub rosa related)

I'll start only posting previews here for a couple weeks, they'll go in the jpxs discord after that :3
September 22, 2024 at 5:51 PM
Working on a new project, really happy with the css for this one

I'm not usually very good at css so this makes me really happy

Super WIP version available now @ ms.gart.sh
September 4, 2024 at 3:05 PM
I have this discord bot that lets you easily convert music links between platforms (right now just Spotify, YouTube, and Tidal) but I realized I could pretty easily make this a website

The main issue would be the number of platforms I want to support and some additional features I'd want to have
September 2, 2024 at 11:26 PM
sub rosa related projects

- jpxs rewrite is still in the works, it's been a lot since I've been using the tcp client tools in RosaServer which honestly are super unstable, however I think I've gotten everything down

- free weekend is basically complete, I don't have any features I feel need ...
September 2, 2024 at 8:11 PM
been working on this project that will let you see what I'm currently doing at any exact moment, so far you can see:

- where I'm at (not exact location, but if I'm at home or work)
- what I'm working on (right now just vscode and intellij)
- what I'm listening to (Spotify)

cotd...
September 2, 2024 at 8:05 PM
after the whole Brazil thing I'm going to be chilling here a bit more often, so hello
September 2, 2024 at 6:17 PM
Reposted by max
wow... welcome to the ONE MILLION new users in the last three days!!! 🎉

uau... bem-vindos ao UM MILHÃO de novos usuários nos últimos três dias!!! 🎉
August 31, 2024 at 9:21 PM
we recreated the original cryptic sea forums

forums.jpxs.io

hop on
February 16, 2024 at 3:25 AM
February 14, 2024 at 12:52 AM
Oh this is public now, maybe I'll post teasers of things I'm working on that nobody will see....

I don't want to leak too much...

We'll see ;)
February 11, 2024 at 3:03 AM
Features (hopefully) coming to DAL this week:

- Discord linking and embedding (with thumbnails)
- Direct format downloads (don't need to be converted, so faster downloads)
- Media stream support (no wait time before downloads)

I'll post an update once 2.1.0 is done!
November 11, 2023 at 9:57 PM
Pushed some updates to dal.gart.sh, it's still kinda unstable and a little slow because I'm still getting used to how ffmpeg works. webm, ogg, and mp3 are currently disabled due to this. Should hopefully be re-enabled soon! Let me know if you have any issues.
November 3, 2023 at 10:16 PM
It's gotten bad, I use TypeScript's type system so much that whenever I need to use another language it's almost impossible. Probably the most important part of my workflow.
October 28, 2023 at 5:55 PM
Why is rotation so hard, and what's with the silly spiky ball in the middle of oxs
October 18, 2023 at 7:25 PM
Did some work on texture loading today, they may not be the correct textures but they are textures nonetheless. Rotation seems to also be an issue because we cannot find it in the building file. We'll see!
October 18, 2023 at 1:54 AM
Been working on a web-based map renderer for Sub Rosa with the help of @crf.gay, here's one of our first successful renders. No textures yet, just debug faces sadly.
October 17, 2023 at 6:03 AM
Reposted by max
PROGRESS POSTING #2

- Added game controller support for my toolkit, it converts game controller data to mouse data when the mouse isn't locked, so I don't need to change or add any GUI code;
- Viewport is now locked to the game's aspect ratio;
- I got a website now at physum.com!
October 16, 2023 at 8:33 PM
holy shit
physum.com Physum @physum.com · Oct 11
Got some actual good text rendering working now, with Unicode support.

Three cool things:
- It receives an UTF-8 string;
- It selects the font automatically for each character, you can set a preferred one;
- It receives a 16-bit RGB hex for coloring: 0xF00 would be red. No more (1.0, 1.0, 1.0)!
October 11, 2023 at 8:07 PM
gato
September 21, 2023 at 7:37 PM