Garret Randell
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garretr.bsky.social
Garret Randell
@garretr.bsky.social
🇨🇦 Game developer, artist @texelraptor.com - Made Parkitect with pals, working on Croakwood! Profile art by @kiliart.bsky.social

texelraptor.com
Reposted by Garret Randell
We just posted a recap of our time at @vangamegarden.bsky.social on our blog!

www.texelraptor.com/blog/vancouv...
Vancouver Game Garden Recap | Texel Raptor
www.texelraptor.com
October 24, 2025 at 9:43 PM
Reposted by Garret Randell
I worked on some new rain effects.
Everything covered by a roof stays looking dry 😊

#techart #gamedev
October 8, 2025 at 2:17 PM
Reposted by Garret Randell
Hey hey I can finally share what I've been up to which was creating concepts and models for the Dinos & Dynasties Parkitect DLC! 💖 Had a blast working on these, we hope you all enjoy! :D

(tried making a quick shrine to display my Minotaur son 😆)
(ps: Parkitect is on sale, 60% off!! 👀)
September 18, 2025 at 5:12 PM
Reposted by Garret Randell
Surprise, we just released a new deco-focused DLC for Parkitect!
Dinos & Dynasties adds two new themes (Dinos and Ancient World) and three new attractions.
There's also a free update that adds a cheat menu for sandbox mode.

Get Dinos & Dynasties here: store.steampowered.com/app/3919200/...
September 17, 2025 at 5:18 PM
Reposted by Garret Randell
New devlog!
I wrote about the challenges we encountered with pathfinding and character movement in Croakwood and how we solved them: www.texelraptor.com/blog/croakwo...

#gamedev
July 8, 2025 at 9:03 AM
Reposted by Garret Randell
Vancouver Game Garden is BACK for 2025! 🎮🌱

This year's showcase of local indie games & art will take place on September 27-28 at the Roundhouse Community Center!

If you'd like to exhibit your game or join this year's LOW SPEC-themed Artist Alley, check out this page ➡️ vangamegarden.com/submit
June 23, 2025 at 10:19 PM
Reposted by Garret Randell
I wrote a devlog post about rendering in Croakwood: www.texelraptor.com/blog/croakwo...

#gamedev
April 10, 2025 at 1:32 PM
Reposted by Garret Randell
Just released a new post on the Croakwood devlog about how the houses work from a gameplay and technical perspective:

www.texelraptor.com/blog/croakwo...
February 7, 2025 at 1:30 PM
Reposted by Garret Randell
Made the grass react to the frogs 🐸

#gamedev #indiedev #techart
January 30, 2025 at 1:40 PM
Reposted by Garret Randell
We recently worked on peeking into houses a lot, making sure it's working smoothly and adding some animations for polish 🏡

#gamedev #indiedev
February 3, 2025 at 1:55 PM
Reposted by Garret Randell
Surprise! We released a free update for Parkitects 6th anniversary today that adds a new custom campaign editor.
Can't wait to see what it'll be used for :)

youtu.be/LBrVtP3lKi0?...
Free Update Showcase | Parkitect 6th Anniversary
YouTube video by Texel Raptor
youtu.be
November 29, 2024 at 3:39 PM
Reposted by Garret Randell
I collected a bunch of Vancouver folk into a starter pack. Some I know. Some I don't. BUT they are all creative and cool!

A lot of game dev overlap, but not all folks are devs.

If you're a creative in Vancouver, post a comment or a DM and I'll add you (I might be slow).

go.bsky.app/411UerA
November 13, 2024 at 8:10 PM
Reposted by Garret Randell
I wrote a new devlog entry about the water in Croakwood and how the shoreline effect works:
www.texelraptor.com/blog/croakwo...

#indiedev #gamedev #techart
November 12, 2024 at 3:48 PM
I should make a post on here instead of just reposting work,

So hey I'm working on Croakwood over at @texelraptor.com 🐸🐸🐸
October 22, 2024 at 5:51 PM
Reposted by Garret Randell
If you're interested in what we're making next, tune into the Future of Play Direct during Summer Games Fest on June 8th for a small look!

More info here: www.texelraptor.com/blog/game-an...
May 23, 2024 at 8:40 AM
Reposted by Garret Randell
Here's our second blog post in the series about the prototypes we made leading up to our current project! A little shorter, but an important step on the journey we took.

www.texelraptor.com/blog/the-roa...
The road to our second game, part 2 | Texel Raptor
www.texelraptor.com
April 12, 2024 at 5:38 AM
Reposted by Garret Randell
Hi! We're starting our series of blog posts about the prototypes that we tried before working on our current project. You can find it here:
The road to our second game, part 1 | Texel Raptor
Once Parkitect 1.0 was released we started working on a few different prototypes in parallel to working on the Parkitect DLCs and multiplayer update.
www.texelraptor.com
February 8, 2024 at 10:00 AM