Generally speaking, I would like to see more stories of exceptional circumstances, where ordinary, mundane people rise to the occasion, but I am not as a rule, against chosen-one stories. Do wish there was more, but it was perfectly fine. I liked the character interactions a lot
Generally speaking, I would like to see more stories of exceptional circumstances, where ordinary, mundane people rise to the occasion, but I am not as a rule, against chosen-one stories. Do wish there was more, but it was perfectly fine. I liked the character interactions a lot
While I don't study psychology, I have delved quite a bit, due to my own psychiatric needs, to some aspects. So the use of that word makes some sense. It is at least quite memorable.
While I don't study psychology, I have delved quite a bit, due to my own psychiatric needs, to some aspects. So the use of that word makes some sense. It is at least quite memorable.
SPOILERS
a heavy attack. Metroidvania ability order gives them a lot of flavor.
SPOILERS
a heavy attack. Metroidvania ability order gives them a lot of flavor.
A promise left unfulfilled however. Regardless, they tell a story.
A promise left unfulfilled however. Regardless, they tell a story.
I like how there are so many details in practically every single screen, which do a wonderful of worldbuilding, without shoving it in your face. You can't examine this statue, but it is intriguing.
I like how there are so many details in practically every single screen, which do a wonderful of worldbuilding, without shoving it in your face. You can't examine this statue, but it is intriguing.