Technical Designer at IO Interactive 🦆
Making Devlogs on YouTube
Opinions are my own.
I posted about it on my discord, but after some cleanup, I'm gonna move over to another project, one that is very dear to me. To see what I can do there.
I posted about it on my discord, but after some cleanup, I'm gonna move over to another project, one that is very dear to me. To see what I can do there.
But today, I added in all the geometry I made, and setup the grid to randomly pick pieces to generate! Next I want to look at being able to move pieces 👀🧩
But today, I added in all the geometry I made, and setup the grid to randomly pick pieces to generate! Next I want to look at being able to move pieces 👀🧩
I'm trying to have no 0% weeks, so even if it's a small update, I do something each week, so far so good!
I'm trying to have no 0% weeks, so even if it's a small update, I do something each week, so far so good!
Working on grid generation for the prototype, albeit a rather quick setup, this feels quite nice and solves some issues I had in the previous version!
Working on grid generation for the prototype, albeit a rather quick setup, this feels quite nice and solves some issues I had in the previous version!
I'm working on a lil thing! 🧩Now to get these into Unity and do some shenanigans!
I'm working on a lil thing! 🧩Now to get these into Unity and do some shenanigans!