Damage ui could pulse less frequently, it's a bit sensory overload for me at least.
The health bar is where I'm used to seeing it, but maybe tucked away less, move it down a bit more and to the right so it doesnt look like it's embedded in the window frame
Damage ui could pulse less frequently, it's a bit sensory overload for me at least.
The health bar is where I'm used to seeing it, but maybe tucked away less, move it down a bit more and to the right so it doesnt look like it's embedded in the window frame