Alex Merzlikin
gamedev.center
Alex Merzlikin
@gamedev.center
Reposted by Alex Merzlikin
Just dropped a #highlight reel for my #game!

▶️ Watch it now: www.youtube.com/watch?v=9i1v...

Honestly amazed how fast and smooth the process was using #blender.
Powered by #godot

#godotengine #indie #indiedev #gamedev
Flippy game highlights
YouTube video by Barmatoon
www.youtube.com
September 30, 2025 at 1:45 PM
Needed a way to blend skeletal animation with head movement that follows the cursor (like in Liar's Bar). Found a quick and clean solution in this video using the Animation Rigging package

Should I leave this cat in the game?💀

Tutorial that helped me: www.youtube.com/watch?v=q7aF...
#madewithunity
August 12, 2025 at 7:49 PM
A VHS effect breakdown in less than 1 minute

I built a custom VHS effect from scratch to get that gritty, analog vibe for my prototype about a post‑apocalypse.

Want the full shader code and a deeper dive into how it works?

#unity #gamedev
July 10, 2025 at 6:45 AM
Sampling vs. Instrumentation Profilers in Unity: When to Use Each for Better Performance

gamedev.center/sampling-vs-...

#unitytips #gamedev
Sampling vs. Instrumentation Profilers in Unity: When to Use Each for Better Performance
Discover when to use sampling vs Instrumentation profilers in Unity to optimize game performance, reduce lag, and improve load times with the right profiling tools
gamedev.center
April 4, 2025 at 1:36 PM
Instantly Boost Unity Game Performance With IL2CPP_USE_SPARSEHASH

A trick to improve performance for all operations that utilize metadata. Of course, this isn't free, but performance is always about compromise

gamedev.center/instantly-bo...

#unitytips #gamedev #madewithunity
Boost Unity Game Performance With IL2CPP_USE_SPARSEHASH
Dive into IL2CPP internals & learn how to use IL2CPP_USE_SPARSEHASH to make your games faster. Unlock over 2x performance boost for operations that use metadata
gamedev.center
November 23, 2024 at 12:33 PM
Architecture Behind Our Most Popular Games

This talk explores how large-scale mobile games are developed, optimized, and sustained over time using scalable systems and modular designs. If you want a deeper dive into it, share your questions

www.youtube.com/watch?v=-TlQ...

#unitytips #gamedev
Alexey Merzlikin - Architecture Behind Our Most Popular Unity Games
YouTube video by Digital Dragons
www.youtube.com
November 15, 2024 at 11:45 AM