put him in the beam
So! Godot Resources. We've all heard of them.
Buuut, I've managed to do something cool and i wanted to share!
So I was sitting back, thinking: how can i load levels easily?
Not to mention traveling between levels, the fact levels can lead to multiple places, so on...
So! Godot Resources. We've all heard of them.
Buuut, I've managed to do something cool and i wanted to share!
So I was sitting back, thinking: how can i load levels easily?
Not to mention traveling between levels, the fact levels can lead to multiple places, so on...
#gamedev
I'm trying to get something working, and i have... no clue how to even do this, so i figure asking won't hurt.
How do i set up commissions for game dev stuff?
like...where do i go to set these up, how do i even begin, things like that? i'm like hella lost on this
#gamedev #commissions
I'm trying to get something working, and i have... no clue how to even do this, so i figure asking won't hurt.
How do i set up commissions for game dev stuff?
like...where do i go to set these up, how do i even begin, things like that? i'm like hella lost on this
#gamedev #commissions
A fantasy console for TTRPGs
Like Pico-8 but for DND type games
A fantasy console for TTRPGs
Like Pico-8 but for DND type games
if you couldn't tell i'm new to bluesky
if you couldn't tell i'm new to bluesky
successfully added 2 enemies to the project for the Github GameOff!
1. Remnant: Basic zombie enemy. Runs at you, jumps if you're above it.
2. Diffractor: If you're too far away and try to shoot it, it'll block the attack and fire a beam at you!
things lookin good
successfully added 2 enemies to the project for the Github GameOff!
1. Remnant: Basic zombie enemy. Runs at you, jumps if you're above it.
2. Diffractor: If you're too far away and try to shoot it, it'll block the attack and fire a beam at you!
things lookin good