🎓Sharing knowledge 🎤Celebrating speakers ♿Accessible & approachable
Get tickets now➡️: https://www.eventbrite.com/e/game-a11y-gathering-2025-tickets-1379541167769?aff=oddtdtcreator
#GA11yGathering
#GA11yGathering
The Gathering couldn’t happen without a brilliant team of people helping us out across the day. These friendly faces will be identifiable also by wearing yellow lanyards instead of black. 👇
The Gathering couldn’t happen without a brilliant team of people helping us out across the day. These friendly faces will be identifiable also by wearing yellow lanyards instead of black. 👇
Here's what to expect if you're joining us remote: 🧵 1/5
Here's what to expect if you're joining us remote: 🧵 1/5
If you're not sure what a roundtable is, here's what to expect: 🧵 1/5
If you're not sure what a roundtable is, here's what to expect: 🧵 1/5
Our final micro talk is "The Past, Present, and Potential Future of Autistic Gaming Accessibility" from @laurakbuzz.bsky.social, Accessibility Consultant / Access-Ability. She will share how games could be made more accessible for those with sensory and social disabilities.
Our final micro talk is "The Past, Present, and Potential Future of Autistic Gaming Accessibility" from @laurakbuzz.bsky.social, Accessibility Consultant / Access-Ability. She will share how games could be made more accessible for those with sensory and social disabilities.
Li Brady @wiredusagi.gay - Accessibility Specialist & Indie Dev - will be sharing their talk, "Everyone Deserves To Be Scared: Accessibility In Horror Games", digging into horror’s accessibility barriers and how to welcome more players to the genre.
🎟️ Ticket link in our bio.
Li Brady @wiredusagi.gay - Accessibility Specialist & Indie Dev - will be sharing their talk, "Everyone Deserves To Be Scared: Accessibility In Horror Games", digging into horror’s accessibility barriers and how to welcome more players to the genre.
🎟️ Ticket link in our bio.
Our next talk is from Megan Matthews, Game Designer at ustwo games, with their talk "How approachability is shaping accessible design at ustwo games" which explores how approachability and accessibility work together to inform inclusive design.
🎟️ Ticket link in our bio.
Our next talk is from Megan Matthews, Game Designer at ustwo games, with their talk "How approachability is shaping accessible design at ustwo games" which explores how approachability and accessibility work together to inform inclusive design.
🎟️ Ticket link in our bio.
Our second micro talk will be from Steph Carter, PhD Candidate at iGGi, with their talk "Why Words Matter: Accessible Language in Games" which highlights how the words we use shape how players understand and interact with game worlds.
🎟️ Ticket link in our bio.
Our second micro talk will be from Steph Carter, PhD Candidate at iGGi, with their talk "Why Words Matter: Accessible Language in Games" which highlights how the words we use shape how players understand and interact with game worlds.
🎟️ Ticket link in our bio.
Our first micro talk of the Gathering will be from Adam Russell, Lead Designer at Studio Gobo, with his talk "Advocating Accessibility at Studio Gobo" which will highlight the ways Studio Gobo has built a culture of championing accessibility.
🎟️ Ticket link in our bio.
Our first micro talk of the Gathering will be from Adam Russell, Lead Designer at Studio Gobo, with his talk "Advocating Accessibility at Studio Gobo" which will highlight the ways Studio Gobo has built a culture of championing accessibility.
🎟️ Ticket link in our bio.
We’re honoured to have Sony Interactive Entertainment PlayStation sponsoring us. From hardware innovations to features, PlayStation continues to push the bar for accessibility.
We’re so grateful for their support as we bring the community together again this year.
We’re honoured to have Sony Interactive Entertainment PlayStation sponsoring us. From hardware innovations to features, PlayStation continues to push the bar for accessibility.
We’re so grateful for their support as we bring the community together again this year.
Massive thanks to PlaytestCloud for sponsoring this years Gathering. Their player insights and playtesting platform enables studios to make more player centered, wide reaching and accessible games.
We're grateful for their support in helping us make this event happen!
Massive thanks to PlaytestCloud for sponsoring this years Gathering. Their player insights and playtesting platform enables studios to make more player centered, wide reaching and accessible games.
We're grateful for their support in helping us make this event happen!
A huge thank you to Games User Research @stevebromley.bsky.social for being one of our sponsors!
We're huge fans of Steve and his mission to make games user research and playtesting accessible to everyone who makes games, so we're really grateful for this support!
A huge thank you to Games User Research @stevebromley.bsky.social for being one of our sponsors!
We're huge fans of Steve and his mission to make games user research and playtesting accessible to everyone who makes games, so we're really grateful for this support!
We're thrilled to be hosting once again at Unity's offices in Brighton. And a special thank you to @vr-sam.bsky.social for helping us co-organise the event.
Without a space to host we wouldn't be able to run the Gathering, so huge thank you to Unity for all their support!
We're thrilled to be hosting once again at Unity's offices in Brighton. And a special thank you to @vr-sam.bsky.social for helping us co-organise the event.
Without a space to host we wouldn't be able to run the Gathering, so huge thank you to Unity for all their support!
🔜 Ticket link, sponsors and speaker announcements coming soon.
🔜 Ticket link, sponsors and speaker announcements coming soon.
We had some Qs on our last post so we've included them in a thread below:
We had some Qs on our last post so we've included them in a thread below:
Through this partnership will hope to explore ways to bring the Gathering to more people.
Through this partnership will hope to explore ways to bring the Gathering to more people.
And we're looking for speakers. 🎤
If you have an idea for a 15 minute micro talk you'd like to give on anything game accessibility, submit it here: ➡️ forms.gle/cfLgvepMVUgu...
And we're looking for speakers. 🎤
If you have an idea for a 15 minute micro talk you'd like to give on anything game accessibility, submit it here: ➡️ forms.gle/cfLgvepMVUgu...