Fyid (Nick)
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fyid.bsky.social
Fyid (Nick)
@fyid.bsky.social
he/him
Hey @unity.com I think the release archive is down?

unity.com/releases/edi...
September 16, 2025 at 1:41 PM
Ah yeah this rules
July 19, 2025 at 11:01 PM
Been avoiding spoilers all week I can't wait to play this now that it's out
July 19, 2025 at 11:00 PM
Follow up on the validation/completion despair I had last week:

It's now working in a lot of cases! More to do, for sure, but hopefully I'm near the point that I can turn my sights onto making some good intellisense for UXML. Hooray!
April 3, 2025 at 11:32 PM
I've been working on specifically this on and off over the past month. I am livid.

Ugh, and with the missing keywords for things like "display" in USS, I still think I need to make use of it.

I only last weekend finally got the strings into an alright class structure:
March 27, 2025 at 3:26 AM
I can't believe I didn't realize Microsoft's CSS intellisense doesn't validate the value data you put in.

I've been working on validation/autocomplete for USS based on the weird "border-radius: [ <length> | <percentage> ]{1, 4}" syntax rules for each property. Meanwhile, Microsoft shrugs at:
March 27, 2025 at 3:15 AM