fuopy
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fuopy.com
fuopy
@fuopy.com
Hobbyist programmer and an old family friend. Founder, Ma Toki Pona VR language community. o kuté muté! he/him #gamedev #nesdev #tokipona #vrchat
Come check out our Vket booth at Isekai Marché (Eclipse)! @naeruru.com and I created a mocap animation with face tracking using ShaderMotion in VRChat! o kuté muté! vrchat.com/home/world/w... #vrchat #vket
December 8, 2024 at 11:00 AM
Path of Exile 2, let me in! (third try, blue sky keeps uploading a blank black image)
December 6, 2024 at 9:48 PM
Virtual Market 2024 Winter starts today, woo! Last time @naeruru.com and I worked together, we made "Kuté Muté," a ska-themed booth with mocap (pictured). This winter, we completed another collaboration. Check us out in Isekai Marché when Vket starts (about 12 hours from now)! #vrchat #vket
December 6, 2024 at 12:09 PM
Earlier this year I made a little game about Latrones, an ancient board game thats a precursor to chess. I studied how to make an NPC with a difficulty that scales! #gamedev
November 22, 2024 at 10:04 PM
Now that persistence is out, I'd like to share I've been working on a language-learning adventure world that saves your story and study progression! #vrchat #tokipona
November 22, 2024 at 3:00 AM
I love using Trenchbroom to prototype maps for Unity projects! Even though we're not using Quake, extruding and slicing brushes just feels right. #gamedev
November 19, 2024 at 2:03 AM
Not that kind of imposter! xD
November 18, 2024 at 10:16 PM
Adding subtitles to our Vket booth now! The first Kuté Muté booth had a pickup object with English, Japanese and Toki Pona. This time I'm going to use floating text, I think. #vket #vrchat #kutemute
November 17, 2024 at 7:06 PM
Fun fact about the original Kuté Muté booth: I 3D modeled it using Hammer and Counter-Strike: Source! Afterwards we cleaned things up and atlassed in Blender. But the quick turnaround of the Hammer workflow made it really fun to iterate. #vrchat #vket
November 17, 2024 at 1:50 AM
Giving Esperanto a go!
November 17, 2024 at 12:40 AM
@naeruru.com and I are working on something new for this winter! Last time we worked together, we created Kuté Muté, a ska-themed booth all about sound. Now there's only a few days left to submit to @vket.com! #vrchat #ska #vket
November 16, 2024 at 8:12 AM
For realistic stuff, I like sketching things out before doing the pixels :D #pixelart #ドット絵
November 16, 2024 at 7:38 AM
I gotta finish my touhou nes game one day. 2020 changed things a lot and I got into VR because of the pandemic. It was fun writing the cycle-constant trig functions in 6502 asm for this though! #nesdev #gamedev
November 16, 2024 at 6:41 AM
The banner is a lot more awkward. Stored at 3000x1000, but displays at 598x150 on desktop. Cropping on desktop is somewhere in the middle. Mobile sees more of the image. This is the best guide I could come up with:
November 16, 2024 at 4:54 AM
November 16, 2024 at 3:02 AM
One of my favorite lightning talks in the Ma Toki Pona VR community was when waso Keli talked about translating Link's Awakening to Toki Pona :D www.youtube.com/watch?v=LUzS... #vrchat #tokipona
November 16, 2024 at 1:01 AM
燕楽 玄鳥 / Enraku Tsubakura #pixelart #ドット絵 #tokipona
November 15, 2024 at 11:23 AM
I made an avatar shader that plays ported Arduboy games :D Open two expressions menus at the same time to emulate a controller. I open sourced this in 2021 on github! #vrchat #shader
November 15, 2024 at 7:41 AM
These days my primary engagement with the language is the kutemute.com zine project. It's a print-at-home zine about VRChat, in 100% Toki Pona! #vrchat #tokipona
November 15, 2024 at 1:35 AM
It's fun to see how much you can squeeze into a low resolution! This one is based off a well-known TV sitcom. #pixelart #ドット絵
November 15, 2024 at 1:19 AM
I also like drawing monochrome pixel art! The Arduboy's 128x64 monochrome display is where I got started with it. #pixelart #ドット絵
November 15, 2024 at 1:18 AM