Frost Forge Studio
frostforgestudio.bsky.social
Frost Forge Studio
@frostforgestudio.bsky.social
Crafting indie games with passion, all the way from Norway! 🎮 🇳🇴
Hey, we are working on similar games it seems! Do you use unity?
March 2, 2025 at 8:04 PM
Working on a new game and looking for honest feedback! 🎮

Check out this early footage and share your thoughts 👀

#gamedev #indiedev #pixelgame
March 2, 2025 at 5:39 PM
💥 HUGE NEWS: Our first-ever mobile game just dropped on Google Play!

🫵 Think you can beat the highscore?

👇 Try it now play.google.com/store/apps/d...

#indiedev #gaming #gamedev
February 6, 2025 at 4:53 PM
DAY 1 #devlog

Started developing my new vertical platformer today, inspired by Jump King. The goal: reach the top.

Got some basic sprites done, along with player and camera movement.

Already feels pretty fun! What do you think? 👇
#GameDev #IndieDev
December 8, 2024 at 8:17 PM
It's a mobile game, so it's touch control. You can see the touch indicator in the video below 😄
November 21, 2024 at 9:59 PM
I Need your opinion!

Moved the combo text from the corner to the middle of the screen, behind the player and platforms. Does it feel too distracting? Any tips for improvement? #IndieDev #GameDev
November 21, 2024 at 8:30 PM
Here’s a video from one of the games we’re working on alongside the jumping game. In this one, you manage your economy to buy upgrades and skills to get as far as possible. I’d consider it a tactics game, but no problem if you don't agree!😁
November 21, 2024 at 6:32 PM
Small UI update for Jump Legends! The top player of the day is now featured, and the player character appears resting on the play button. Aiming to improve the game every day, even in little ways! #IndieDev #GameDev
November 20, 2024 at 9:05 PM
Sharing a bit of gameplay from the game I’ve been working on for the past three months. I’d love to hear your thoughts and any feedback! #IndieDev #GameDev #PixelArt
November 18, 2024 at 9:16 PM
Quick late-night update: I've been working hard to try and make the UI absolutely pixel-perfect. It's all about the details! Good night, everyone! #IndieDev #GameDev #PixelArt
November 17, 2024 at 9:49 PM
For our first game, we’re designing a UI that keeps everything on one screen—no pop-ups or interruptions. What do you think? Any suggestions for improvement? #IndieDev #GameDev
November 17, 2024 at 1:28 PM