Thomas Mackinnon
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freeze.ltd
Thomas Mackinnon
@freeze.ltd
Game Dev from Scotland - THE CORRIDOR and It Takes a War - @ghost.camp on the side - He/Him - https://store.steampowered.com/search/?developer=Thomas%20Mackinnon - @freezeposts on Twitter - I sometimes go by freeze
Thank you! 🙌
November 19, 2025 at 7:55 PM
And then, my next mainline project. I have something in mind and I'm currently pitching to places to get funding for it. If it happens, it's going to be bigger, better, and bolder than ever before. You'll be surprised. I hope I'll be able to share more next year. Until then! 📶
November 19, 2025 at 5:25 PM
I'm moving onto finishing my Jackbox-esque side project which will (finally) release in the first half of next year. For real this time! Follow @ghost.camp for more on that.
November 19, 2025 at 5:25 PM
There's still a few small updates to come to It Takes a War (Steam Deck optimisation, fixing any last remaining issues, a few small tweaks) but by and large it's "done" now.
November 19, 2025 at 5:25 PM
But lastly, of course, thanks to YOU - yes, you! If you're reading this there are good odds you have helped support me in some way or another, so yes. Thank you to everyone who played the game, said nice words about it, or even just looked at the Steam page and went "nice".
November 19, 2025 at 5:25 PM
Thank you to my friends and family who are always the most supportive bunch in the world. Your kindness means everything to me.

I'm sure I'm forgetting someone, so if you should be here but aren't, consider this a thanks too!
November 19, 2025 at 5:25 PM
Thank you to all of the testers who helped me find about a million bugs. As a one person dev, tracking down issues is reaaaally difficult, so having you all participate meant a lot!
November 19, 2025 at 5:25 PM
Thank you to BobbyBurm (@bobbyburm.bsky.social) for playing the role of AngrySharkGamer in the demo and the marketing. He did an incredible job especially considering how tight the timeline was to get it finished. I hope we see more of AngrySharkGamer one day!
November 19, 2025 at 5:25 PM
Thank you to Shay (@shayprod.bsky.social) for giving the game's key moments an incredible musical lift as the composer. Those beats would be nothing without that excellent original score, and I can't wait to work with Shay again on future projects. Commission them now!
November 19, 2025 at 5:25 PM
Thank you to Creative Scotland (@creativescots.bsky.social) who helped fund the game from the start (and shout out specifically to Morgan who was my contact for it). Love that Scotland supports the arts in such key ways.
November 19, 2025 at 5:25 PM
Thank you to David Deakin, my go to legal assistance! I never sign a contract without him reading it first!
November 19, 2025 at 5:25 PM
Thank you to Andis “Svings” Bērziņš, Lewis at Tattooed Pixels, and Mike/Chris at Supernaut for creating the beautiful trailers and key arts for the game. They all nailed very difficult briefs in a short amount of time!
November 19, 2025 at 5:25 PM
Thank you to Streetlight Cadence (@streetlightcade) who provided our brilliant end credits song. You should go buy it: streetlightcadence.bandcamp.com/track/great-...
November 19, 2025 at 5:25 PM
Thank you to It Takes a War's wonderful cast who brought the game to life. Angus, Jenna, Rory, James, and Vivien (@vivientaylor.bsky.social). They all pulled off the impossible task of making fictional voice chat sound real for probably the first time ever.
November 19, 2025 at 5:25 PM
(If you're an indie dev with a weird game, you should be bashing down Pantaloon's doors to try and get published by them. They're brill!)
November 19, 2025 at 5:25 PM
First of all, thank you so much to Jamin at @pantaloon.io. He has been one of my favourite people I've ever worked with, and without him It Takes a War would have been far, far lesser. He always came with good answers to tough questions and even better advice.
November 19, 2025 at 5:25 PM
Thank you, hugely appreciated!!
November 16, 2025 at 11:01 PM
heheheheh ty ty
November 13, 2025 at 4:34 PM
Thank you, that's very kind!! Glad you enjoyed 🙌
November 12, 2025 at 12:51 PM
Thank you for your kind words about It Takes a War, it is very much appreciated!

(If the bug you had is what I think it is, it should be all fixed now. Apologies for the issue - the trials of solo game development... ha!)
November 12, 2025 at 12:46 PM
Beautiful, I'm sure so many online friend groups have similar trajectories!
November 11, 2025 at 11:52 PM