Freaky Goose
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freakygoose.bsky.social
Freaky Goose
@freakygoose.bsky.social
In my quest to figure out a way to get data out of packed scenes in Godot, I found out about SceneStates.

Now, I can get the values of properties in a packed scene without opening it.

The only downside being the variable has to be exported else, it won’t be in the scene state.
January 2, 2025 at 2:02 PM
Is anybody working on a graph based scene manager plugin for Godot?

I’m in need of something that can help me connect different exit points in my scene to other exit points in another scene without manually changing ids,

#godot
January 1, 2025 at 3:25 PM
December 6, 2024 at 11:36 PM
Apparently I have free keys to all these games on Prime gaming, mostly through GOG. Raise your hands if you need free keys.
December 6, 2024 at 11:36 PM
Hello there!
October 18, 2024 at 8:33 PM