Fraser Davidson
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frazdav.bsky.social
Fraser Davidson
@frazdav.bsky.social
Director / Designer / Animator / Owner of Cub Studio
I’ve been using a ChatGPT sidekick to create expressions for After Effects, it’s amazingly powerful. I wouldn’t know how to do anything remotely like this or the all important ‘search term’ required to make something like this. Was an absolute doddle.
August 25, 2025 at 6:51 AM
Some Joysticks n Sliders work
January 25, 2025 at 9:55 AM
We have a new Cub Studio showreel for 2025. www.cubstudio.com
January 21, 2025 at 8:13 AM
From previs to final render.
December 17, 2024 at 7:26 AM
Some #c4d and #deepglow for an animation test. Followed by some bts in the thread.
December 17, 2024 at 7:26 AM
Here is some BTS showing the simple rig.
December 4, 2024 at 10:25 PM
Some more joysticks n sliders work. This time using just layers and masks in AE. I used a 3D head to get the parallax right.
December 4, 2024 at 10:25 PM
Totally worth messing about to bring to life Dan Soder’s Macho Man impression.
December 3, 2024 at 7:24 PM
Quite a range of movement available with enough forethought.
December 3, 2024 at 7:24 PM
Here’s Jesse Ventura wriggling around in real time in After Effects.
December 3, 2024 at 7:24 PM
And then why not a 3D head?… so here are the previs just grinding around each using a joystick.
December 3, 2024 at 7:24 PM
But then, why not attach pre-rendered limbs also?
December 3, 2024 at 7:24 PM
A while back I had an idea to use joysticks n sliders to animate prerendered 3D elements of a character. You can see the 2D limbs pinned to a 3D torso here.
December 3, 2024 at 7:24 PM
Been playing with Spline make little interactive 3D scenes.
December 2, 2024 at 8:54 PM
A far less charming 3D version.
December 1, 2024 at 8:47 AM
Awesome 80s and 90s car liveries. Can you name them all?!
December 1, 2024 at 8:47 AM
A close up of the action.
December 1, 2024 at 8:47 AM
Here is the final piece! All cars rendered in after effects for infinite quick render permutations!
December 1, 2024 at 8:47 AM
You can see how the car runs along and tangentially to a spline.
December 1, 2024 at 8:47 AM
Started rendering a whole track in 3D, perhaps that could move a little too?
December 1, 2024 at 8:47 AM
Added cars and tyre effects and smoke etc plus more cars!
December 1, 2024 at 8:47 AM
I started making a piece a while back that controlled the rotation of a car ‘sprite’ on a track.
December 1, 2024 at 8:47 AM
A piece we made about optical illusions.
November 30, 2024 at 6:26 PM