There must be some sentient entity orchestrating all of it. A magician, creating a "normal" town as a hiding spot. Or maybe a Sims-like pocket dimension? Or it's a beholders nightmare?
There must be some sentient entity orchestrating all of it. A magician, creating a "normal" town as a hiding spot. Or maybe a Sims-like pocket dimension? Or it's a beholders nightmare?
I gotta do that!
I gotta do that!
For long, open campaigns, session one is well-planned. From there on it's chaos. Can't anticipate my table-goblins ideas
For long, open campaigns, session one is well-planned. From there on it's chaos. Can't anticipate my table-goblins ideas
But it became a challenge for my players to make the Henry's plot relevant in any way.
So back to "proper" names.
And the butchering these names.
But it became a challenge for my players to make the Henry's plot relevant in any way.
So back to "proper" names.
And the butchering these names.