FoxMaker
foxmaker.bsky.social
FoxMaker
@foxmaker.bsky.social
Kind of good SMM2 Player
Keep in mind that the levels are being displayed in random order, so at the very least any bad levels won't receive additional praise for placing higher
December 21, 2025 at 9:43 PM
I really want Dark Dimension to get star-rate only (if rated at all). Would be the best rating decision Rob ever makes.
September 16, 2025 at 3:59 AM
What's your plan if bsky goes under? I can't fathom you going back to Twitter lol
August 8, 2025 at 11:46 PM
I'm gonna try to make a boss level. It'll probably never be finished since I have no editor experience but who knows lol

It would be awesome to see you build something btw. I'd love to try something by you but most of it is out of my wheelhouse. Even if it doesn't place, an easy level would be nice
July 20, 2025 at 6:02 AM
100%. As much as I tend to dislike games made in gd, I actually REALLY liked Wretched by Svallux. What I did NOT like was having to replay everything to get back to where I was. Save feature would be glorious
July 15, 2025 at 12:40 PM
I'm surprised you went with jump indicators of all things. I would expect sound effects or something like that lol
June 27, 2025 at 1:17 AM
Maybe the most backhanded compliment I've ever seen lol
June 17, 2025 at 12:21 AM
In all honesty I don't really know what I'm talking about since I don't care enough about those levels to watch the full breakdowns of how they work, but I'm pretty confident that they're doing something completely different
June 2, 2025 at 4:15 AM
I know Spu7nix uses outside software for levels sometimes but he doesn't just blatantly port stuff made in a different engine. It's still being translated into GD triggers and stuff. Idk how this program works but it seems completely different to me
June 2, 2025 at 4:14 AM
If this ends up being the case, it's possible that this is a blessing in disguise since there will be less of this stuff rated. Just looking for silver linings I guess lol
June 1, 2025 at 3:18 PM
All we can really do is just hope RobTop won't rate these levels. Like, any merit you could have given to these "limit pushing" levels is gone when made in a separate engine, so I wouldn't be shocked if Rob never rates these levels for what is essentially cheating
June 1, 2025 at 3:16 PM
"Attacking" is probably a strong word since this is a pretty lighthearted post but still thought I should bring it up
May 3, 2025 at 3:28 AM
Admittedly very funny although I would say a little uncalled for. With exceptions of legitimate corruption (i.e. cherryteam) I've admired how you typically criticize the levels and not the creators. As bad as abducted is I don't think vegtam himself is really worth attacking
May 3, 2025 at 3:26 AM
I swear Nexus has titled, like, 4 videos "HOW" since the start of 2025
April 27, 2025 at 10:39 PM
Hopefully this makes sense. Had to trim a lot of what I wrote lol. Character limits suck
April 27, 2025 at 6:15 AM
(5/5) Comparing this to the NCS gc is unfair imo. Ultimately, my point is that cinematic levels have their place, but it's about how that power is utilized. When there's a deeper meaning it can be a really strong thing, but when garbage like the NCS stuff gets made, then it becomes misuse.
April 27, 2025 at 6:13 AM
(4/5) I'm glad you point to Aperture because it's one of the winners that lacked that factor. I like the intro, but at the drop that feeling just died because there was no story. It was just "hey look at this funny 3d thing I made." This, Kisaragi, ADE, and Abducted are the largest offenders of this
April 27, 2025 at 6:10 AM
(3/5) There can be soul in flashy levels. It's harder to convey, but several of these winners felt much better to me because they made me feel a certain way. Playing Out of Place was just 3 minutes of pure bliss, not because it eased some insecurity, but because I got lost in the atmosphere of it.
April 27, 2025 at 6:07 AM
(2/5) I think the NCS contest deserved this criticism because a lot of those levels DID feel soulless. BUSSIN and BERZERKER didn't feel like they wanted to convey anything; they simply existed for the sake of being funny and cinematic.
April 27, 2025 at 6:05 AM
(1/5) I've been fighting with myself over this issue since the SGC results came out and I've kind of come to the conclusion that it exists, but I don't really find the SGC to be a prime example of it.
April 27, 2025 at 6:04 AM
There was once a time I vowed to never watch a short and then I saw a single one and couldn't escape, truly tragic
April 18, 2025 at 3:58 PM
I think boring can be okay sometimes. It feels more like it's intended to be an easy, laid-back experience. It just allows the player to get lost in the atmosphere, which can't be said for other levels since there is none (except maybe Stardust Sanctuary but idk)
April 6, 2025 at 2:44 PM
It's probably even my new favorite gauntlet level, which I can't believe I'm saying about a contest level lmfao. But again, fair enough to not like the gameplay, so no judgement. Just very surprised is all 😅
April 6, 2025 at 5:52 AM
Shocked you don't like Out Of Place lol. Yeah, the gameplay is a little slow so I can't judge too harshly but it seems like you've enjoyed djudjeito's work in the past so that really surprised me. To me it feels like the only level that's hard to label as "soulless" since it feels more emotional
April 6, 2025 at 5:50 AM
lfgggg, I remember you hinting about this in the top 50 hard demons with my new map. Been looking forward to it since then
March 25, 2025 at 8:17 PM