Forever Waiting
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foreverwait.ing
Forever Waiting
@foreverwait.ing
Forever Waiting (for good software) 🇬🇧 London based senior .NET developer.

C# | .NET | Half Life | Trains | Additional ramblings can be found on my seldom updated blog: https://blog.foreverwait.ing
If you love puzzle games, Opus Magnum is currently 50% off on Steam. Probably the most satisfying way to give yourself a headache
May 30, 2025 at 8:14 PM
Sainsbury's have stopped selling the bacon bits I like
May 26, 2025 at 12:22 PM
I love this game
March 30, 2025 at 8:05 PM
Not a bad way to end the weekend #tf2
March 30, 2025 at 8:01 PM
Making good progress to supporting drawing for my #blazor PDF viewer. Currently able to save drawing per page and rotate/scale them with the PDF canvas.

blazorpdf.info
March 29, 2025 at 9:58 PM
Created a MAUI test app and managed to get it working, I had to place the PDF worker in the MAUI wwwroot folder and make a change to the library so that it loads that instead of the bundled worker.

Will push a beta package to nuget soon (Probably tomorrow as it's getting late here!)
March 22, 2025 at 10:17 PM
My favourite genre of memes has to be the ones that are incredibly specific
March 5, 2025 at 11:18 PM
Started barking in the middle of TK Maxx
February 8, 2025 at 2:15 PM
Fantastic new word to add to the dictionary
February 8, 2025 at 11:13 AM
Found this eBay listing for a gently used Playstation 2. Incredibly, it apparently still works
February 1, 2025 at 4:19 PM
I seem to be building up quite the collection
January 22, 2025 at 8:18 PM
The shipping container #homelab is up and running. Currently running TrueNAS, ProxMox and Jellyfin. Will obviously have to get containers running on it at some point
January 12, 2025 at 9:57 PM
Finally getting around to putting the #homelab together
January 6, 2025 at 8:39 PM
Incredible things happening on YouTube
January 5, 2025 at 8:00 PM
Today's Sunday roast. Half leg of lamb marinated overnight with cumin, paprika, oregano, garlic and Harissa then slow cooked for 5 hours and finished with a honey glaze.
December 1, 2024 at 7:51 PM
After Half-Life 2's 20th birthday I went looking at some of my old Source experiments.

About 2 years ago I decided to challenge myself to implement the nailgun from the cancelled Return to Ravenholm game.

Not too shabby considering my amateur C++ coding abilities, maybe one day I'll make a mod.
November 24, 2024 at 9:03 PM