working on #QuartetRPG http://quartetrpg.com/wishlist
7ms for GetInputDisplayName()!! What on earth is Unity doing?
There's like 500+ allocs in here!
7ms for GetInputDisplayName()!! What on earth is Unity doing?
There's like 500+ allocs in here!
Now just got to make some last minute tweaks to the Steam build tomorrow (for a rare softlock if you grinded to an absurd level before chapter 10), but we're basically good to go! 😮💨
Now just got to make some last minute tweaks to the Steam build tomorrow (for a rare softlock if you grinded to an absurd level before chapter 10), but we're basically good to go! 😮💨
Today's bug: Saving and Loading while climbing a rope
Fun fact: the bug also affected the extremely rare (impossible??) events of:
- getting attacked by enemies on a rope
- challenging someone to a card game on a rope
Today's bug: Saving and Loading while climbing a rope
Fun fact: the bug also affected the extremely rare (impossible??) events of:
- getting attacked by enemies on a rope
- challenging someone to a card game on a rope
Tonight's activity was adding "glasses" that he drew to the "avatars" we'd worked on previously. He also wanted a new feature: two color overrides (trim vs. lens)
Tonight's activity was adding "glasses" that he drew to the "avatars" we'd worked on previously. He also wanted a new feature: two color overrides (trim vs. lens)
Anyway, this was super easy to wire up with custom #YarnSpinner markup.
Anyway, this was super easy to wire up with custom #YarnSpinner markup.