Creator of the Serious Sounds fan project for One-Punch Man Season 2
https://www.reddit.com/user/Flood-Mic/
It was like playing Stardew Valley without having an 'end of day' or energy bar, things which provide a lot of critical context.
It was like playing Stardew Valley without having an 'end of day' or energy bar, things which provide a lot of critical context.
They're delightful :)
'Animal Crossing: Taking Root' by Scruffy is another favourite of mine.
youtu.be/kFZLeYtvARc?...
They're delightful :)
'Animal Crossing: Taking Root' by Scruffy is another favourite of mine.
youtu.be/kFZLeYtvARc?...
Would love to be part of your starter pack if there's room :)
Would love to be part of your starter pack if there's room :)
The most important thing is to pick an engine, pick a simple game to replicate (like Pong or Flappy Bird), then follow a tutorial and complete it.
Sounds a bit boring, but small and simple projects are the best for learning the ropes.
The most important thing is to pick an engine, pick a simple game to replicate (like Pong or Flappy Bird), then follow a tutorial and complete it.
Sounds a bit boring, but small and simple projects are the best for learning the ropes.
That was my first engine
That was my first engine
For linear re-sounds like that one, do you usually arrange all the ambiance layers linearly too? Or do you use a middleware to generate some of them organically first?
For linear re-sounds like that one, do you usually arrange all the ambiance layers linearly too? Or do you use a middleware to generate some of them organically first?
I'm an indie dev and freelance sound designer mainly working with UE5 and FMOD.
I've worked on sound design for animation, a bit of composing, as well as a few game dev projects like this one:
itch.io/jam/ubisoft-...
Looking forward to seeing what everyone's up to :)
I'm an indie dev and freelance sound designer mainly working with UE5 and FMOD.
I've worked on sound design for animation, a bit of composing, as well as a few game dev projects like this one:
itch.io/jam/ubisoft-...
Looking forward to seeing what everyone's up to :)