Over 5 million players in 3 days (1M+ via Game Pass console), and 3M+ copies sold on Steam.
BIG data deep dive and analysis in the new free Substack:
alineaanalytics.substack.com/p/silksong-p...
Over 5 million players in 3 days (1M+ via Game Pass console), and 3M+ copies sold on Steam.
BIG data deep dive and analysis in the new free Substack:
alineaanalytics.substack.com/p/silksong-p...
open.spotify.com/episode/2nNN...
open.spotify.com/episode/2nNN...
Also, 10.9% of Elden Ring players on PS and 10.2% on Steam have unlocked every achievement vs 3.7% on Xbox. Git gud, Xbox gamers.
More on @alineaanalytics.bsky.social's blog: alineaanalytics.com/blog/elden-r...
Also, 10.9% of Elden Ring players on PS and 10.2% on Steam have unlocked every achievement vs 3.7% on Xbox. Git gud, Xbox gamers.
More on @alineaanalytics.bsky.social's blog: alineaanalytics.com/blog/elden-r...
👇 Below is a performance snapshot, charting daily sales trends from 60 days before launch through 30 days after, benchmarked against a selection of key 2025 titles.
👇 Below is a performance snapshot, charting daily sales trends from 60 days before launch through 30 days after, benchmarked against a selection of key 2025 titles.
Sea of Thieves (1.8 million)
Grounded (436.5K)
Hi-Fi Rush (137.3K)
Pentiment (14K)
Full article with more and an analysis: alineaanalytics.com/news/xbox_ga...
Sea of Thieves (1.8 million)
Grounded (436.5K)
Hi-Fi Rush (137.3K)
Pentiment (14K)
Full article with more and an analysis: alineaanalytics.com/news/xbox_ga...
This is okay but not the silver bullet Ubisoft needs. The Steam version is selling slower than I'd have thought too.
The game is damn GREAT, so I hope sales pick up soon.
Full blog: alineaanalytics.com/news/assassi...
This is okay but not the silver bullet Ubisoft needs. The Steam version is selling slower than I'd have thought too.
The game is damn GREAT, so I hope sales pick up soon.
Full blog: alineaanalytics.com/news/assassi...
90% of Astro Bot players played Playroom, while 64% played God of War / Miles Morales.
This was a game for PS diehards, after all.
Blog: alineaanalytics.com/news/astro-b...
China plays a huge role: 50% of Steam & 26% of PlayStation
Only 16% of Steam wishlisters are from China, could support my theory that Chinese players wishlist less than Western players
China plays a huge role: 50% of Steam & 26% of PlayStation
Only 16% of Steam wishlisters are from China, could support my theory that Chinese players wishlist less than Western players
Capcom’s FY 2024 guidance at 13M new units, implies 11M Q4 units. It is reasonable to assume that the majority of these are expected from Monster Hunter Wilds.
Steam pre-orders At an estimated 1.5M+ already