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finalbossblues.itch.io
JP FBB
@finalbossblues.itch.io
Pixel artist; indie game dev.
Game projects progress is slow, because my focus is assets for devs!
Assets Store: finalbossblues.itch.io
this week's progress in this gif. it's a test area, but the gif shows the shooting and new tool quickmenu.

looks a lot more zelda-ish than the original plan, but maybe thats a good thing
November 27, 2025 at 3:31 AM
F
November 25, 2025 at 1:08 AM
Pullfrog Lore:

You wear it like a mask and hang by clenching it in your teeth...

(because I didn't want to animate their arms to hold it LOLOL)
November 22, 2025 at 12:40 AM
The Pullfrog is my game's hookshot . 🐸
November 21, 2025 at 10:40 PM
November 17, 2025 at 10:46 PM
commitin crime's
October 23, 2025 at 1:36 AM
this: OUCH!!!
October 21, 2025 at 7:17 PM
what happens when our hero's humble shop is visited by the the heavyweight champ??
October 21, 2025 at 7:17 PM
playin with balls
October 17, 2025 at 4:05 PM
October 10, 2025 at 4:46 AM
i can't get enough of zone's and biome's
October 9, 2025 at 8:49 PM
on our way to catch some toad's in the grotto ..
October 8, 2025 at 2:26 AM
the "machete punch" is a context move that can chop grass or... put out fires!
September 24, 2025 at 9:25 PM
screenshot's saturday
September 13, 2025 at 3:16 PM
June 4, 2025 at 2:51 PM
does it animate if I "upload video" even thio it's a fyucken gif????
May 14, 2025 at 11:23 PM
OHHH YEEEAAAAHHHH
May 14, 2025 at 11:21 PM
Free update for everybody, get the cube storage assets here.

finalbossblues.itch.io/omega-modern...
April 1, 2025 at 1:31 PM
I found this storage hack on TikTok: cube storage from IKEA!

Your gold, elixirs, and undergarments all stay organized-- even when a hero comes rummaging.

So you can vibe-- let bro declutter your space for you, and then let KALLAX flex your latest restock haul.
April 1, 2025 at 1:31 PM
man rpgmaker autotiles are a nightmare, but we're almost there 🥵
January 11, 2025 at 10:59 PM
today on patreon I shared hero character sprite I made.

Originally for my own use in a game idea... but sometimes you gotta recognize when it's not gonna happen, and I hope that others can make good use of the art that I made for her :)
December 23, 2024 at 5:36 PM
December 20, 2024 at 4:12 PM
Improving the shadow-wolf: It was very basic in the jam demo, and I'd always wanted him to have a bigger role. Starting with a small animation that adds a lot: turning around to face the player!
November 21, 2024 at 6:43 PM