Theres this adorable LOD thing the "The Big Catch" does, they (probably) used some kind of shader magic to simplify the colours of distnace geometry, similar to fog. I tried to replicated it, reminds me of spyro 🤔.
Also further modified clouds.
Theres this adorable LOD thing the "The Big Catch" does, they (probably) used some kind of shader magic to simplify the colours of distnace geometry, similar to fog. I tried to replicated it, reminds me of spyro 🤔.
Also further modified clouds.
(big thanks to scrappy's planet ocean plugin for ue5 too)
(big thanks to scrappy's planet ocean plugin for ue5 too)
It works the same as "Jusant" (fanastic game btw) where u use the gamepad triggers to move left/right hands. Not quite there yet, few major bugs, its close!
It works the same as "Jusant" (fanastic game btw) where u use the gamepad triggers to move left/right hands. Not quite there yet, few major bugs, its close!
Lotta stuff has happened, so much. Will need multiple posts 😅, first things first. That cat game? The character needed a re-design, ditched the motion matching template and animated her from scratch!
Lotta stuff has happened, so much. Will need multiple posts 😅, first things first. That cat game? The character needed a re-design, ditched the motion matching template and animated her from scratch!
& Found this lovely photoscan of southbank undercroft in london on sketfab by "artfletch" (not to scale).
I was looking for art references and got the intrusive thought to see how it would look in a level (to realistic i think).
& Found this lovely photoscan of southbank undercroft in london on sketfab by "artfletch" (not to scale).
I was looking for art references and got the intrusive thought to see how it would look in a level (to realistic i think).
Not sure if its a winner or not, anyone have any thoughts?
Promise the next post will be something more substantually different and interesting, let it cook ;3
Looks quite nice showacing it in Marics's PSX demo with the motion matching template.
Maybe I should teach her how to skate? 🤔
(Ignore the ugly space to planet transition plz >.<)
Its all procedural, so the amount of planets, moons etc. Totally customizable, still got some kinks to iron ofc.
More to come soon! >:3
(Ignore the ugly space to planet transition plz >.<)
Its all procedural, so the amount of planets, moons etc. Totally customizable, still got some kinks to iron ofc.
More to come soon! >:3