Filling Burrito Studio
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fillingburritostudio.com
Filling Burrito Studio
@fillingburritostudio.com
You found me! Lucky you.
Games & apps, built with a #gamedev ’s mind.
Come see what I’ve been working on.

Steam Link: https://store.steampowered.com/curator/45197674-Filling-Burrito-Studio/
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Aren't you tired of the same old Pomodoro timers?
What if your Pomodoro had eyes?

Poua is new desktop companion that helps you focus in a fun and slightly unexpected way.

Wishlist now ⬇️ ⬇️
store.steampowered.com/app/3906800/

#BuildinPublic #gamedev #indiegame #indiegames
I just released my Pomodoro timer, and launch days always feel great. I hope this helps people enjoy their work a little more :)

#gamedev #indiegame #godot #buildinpublic
October 23, 2025 at 11:27 AM
A few days ago, I quietly dropped the demo, and it's been amazing to see people actually using it.
Someone even played for over 20+ hours already!

I made this for developers like me, hoping to make focus time a bit more fun.
The demo is free!
Good luck with #SteamNextFest!, #gamedev
October 13, 2025 at 11:03 AM
Someone said, "2 months since release and only 1 review? Time to give up."
So I'm dropping one more update.
An extra mode built for foddian addicts and hardcore gamers alike.
If the algorithm finds this, I hope it delivers it straight to the ones who crave pain.

#gamedev #indiegame #steam
August 17, 2025 at 11:15 PM
Aren't you tired of the same old Pomodoro timers?
What if your Pomodoro had eyes?

Poua is new desktop companion that helps you focus in a fun and slightly unexpected way.

Wishlist now ⬇️ ⬇️
store.steampowered.com/app/3906800/

#BuildinPublic #gamedev #indiegame #indiegames
August 8, 2025 at 10:32 AM
#gamedev Did you know?
I analyzed every single #wishlistwednesday post on Bluesky from 2017 to 2025, most posts were made exactly on the hour (like 1:00, 2:00).

If you want visibility, avoid posting right at the top of the hour.

More insights coming soon — follow if you're curious.

#indiedev
July 30, 2025 at 8:22 PM
It's been almost 2 months since launch, and until recently, no one had cleared Hard Mode.
Three days ago, I posted a announcement asking someone to take on the challenge.

And finally, someone did it. Whoever you are, you're seriously good at this game.

#speedrun #indiegame #gamedev #indiegames
July 28, 2025 at 9:34 AM
Just wrapped up the trailer and visual identity for my upcoming Pomodoro-inspired productivity game.

The core is a "timer"—but as a game developer, I'm still choosing to release it through Steam.

My question to the #gamedev:
Is Steam the right home for something like this?

#BuildInPublic #godot
July 21, 2025 at 5:09 PM
Been putting hats on my eyeball pomodoro buddy lately.
Someone asked: it's made with #godot

#BuildInPublic #devlog #indiedev
July 10, 2025 at 9:50 AM
hi #gamedev
I enjoyed "Theory of Fun for Game Design by Raph Koster" for its take on fun in games. Any suggestions for similar reads on game design or player psychology? Thinking about "The Gamer's Brain"—thoughts?

#indiedev #GameDesign #Books #booksky
July 7, 2025 at 9:51 AM
They won’t admit it, but everyone loves a good poop skin.
Just enter code POOPNCHILL in-game.

Looking for the game? store.steampowered.com/app/3227490/...

#IndieDev #game #gaming #gamedev
July 6, 2025 at 10:00 AM
Which one’s better?

#BuildInPublic #devlog #indiedev #adhd
July 4, 2025 at 11:30 PM
Imagine if: your timer could talk to your goals and watch you

#BuildInPublic #devlog #indiedev #adhd
July 3, 2025 at 11:30 PM