Bryn DC
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feverdreamr.bsky.social
Bryn DC
@feverdreamr.bsky.social
They/them, skattershot artist and game developer, allergic to focus, now working in games. Tech Artist at Double Cat.
Here's a few of the ones I still think about after finishing this decade (that people haven't mentioned):
Decarnation
Detention
Dread Delusion
The Forest
Grunn
IMSCARED
Labyrinth of the Demon King
MiSide
Paratopic
The Pony Factory
Scorn
SKALD
Sorry We're Closed
Still Wakes the Deep
Sucker For Love
October 11, 2025 at 10:51 PM
Was coming here to say this! KIRA has been my favourite dev for a while, and everything they do may be super niche, but always interesting. Also see Lunacid, a King's Field-like (Hard 1st Person Fantasy RPG) that is genuinely scary at times.
October 11, 2025 at 10:22 PM
This! Complaints about "style over substance" in movies, especially those that commit to being weird, makes me feel like people have forgotten that film is a varied artform and doesn't need to be engaging only in a conventional story way. If its purpose is just vibes, then watch it for the vibes.
October 11, 2025 at 5:48 AM
Only realised it was the Too Many Cooks guy. He was one of the names attached that I was looking forward to, so that makes me extra disappointed, I guess.
October 6, 2025 at 12:35 PM
That candy factory one was an all-time low for the series... I'm still angry at how bad it was.
October 6, 2025 at 8:08 AM
I am aware that some of these are not really survival horror, but I have been including things that feel related to the genre, even if just aesthetically. These are only the ones I don't own yet, so my back catalogue is pretty daunting...
September 8, 2025 at 12:24 AM
I'm all about unnecessary details, hence why everything takes me so long, so I get it, hahaha!
August 30, 2025 at 12:37 AM
I just figure at some point I'll have made a big enough catalogue of objects jumping between all my projects that it'll end up being enough to build a shopping mall, but that’s kind of the problem. I have to make things easy for myself, but I'm constantly making design decisions that complicate it!
August 30, 2025 at 12:34 AM
I love the aesthetic too! I've definitely been tempted to make a horror game set in an closed (overnight, rather than abandoned) shopping mall, but I'd need to get way faster at finishing models... Building a single store (a laundromat) is already taking sooo much damn time to finish.
August 29, 2025 at 10:39 PM
Aww, that's really lovely to hear, thank you! It's taken me way too long to get to where I'm happy with this style (going on 4 years now?!), so it's great to find out when others like it and it's not just me.
August 29, 2025 at 10:33 PM
Thank you!
August 29, 2025 at 8:04 AM
Thankyou! Hopefully everything will come together in the full scene.
August 29, 2025 at 5:02 AM