Stefan Bobev
fenrirwillow.bsky.social
Stefan Bobev
@fenrirwillow.bsky.social
Distributed real time systems and games. Currently scaling up the platform at Oneiro🏦. Prev Hitman 3 VR: Reloaded 🔫, core platform DAZN ⚽.

NodeJS, C++, Rust, Unreal 🧑‍💻. Opinions are my own!
When you are bootstrapping a new project, but you get carried away with the build system a little...
August 16, 2025 at 12:00 PM
It's been a good start to the year. I've settled in my new job, so I think I can finally start posting here more regularly. I plan on using this place the same as the other one - it will be a dump of my tech thoughts. What you'll likely see a lot of recently is my holiday gamed stuff, so watch out!
January 31, 2025 at 9:05 AM
Reposted by Stefan Bobev
Huge forum post covering Runnables, Tasks, how to set them up in C++. An absolutely fantastic resource. https://forums.unrealengine.com/t/multithreading-and-performance-in-unreal/1216417
January 6, 2025 at 12:40 AM