🛠️ https://feniksdev.itch.io/
🌐 https://feniksdev.com/
Art by @talentlesshuman
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#vndev #visualnovel #renpy
feniksdev.itch.io/truncated-te...
#vndev #visualnovel #renpy
Also me: oh it needs to account for text tags
and escaped characters
and screen variables
and ruby text
And bonus, I found a #renpy engine bug with hyperlink styles while I was at it 😂
Also me: oh it needs to account for text tags
and escaped characters
and screen variables
and ruby text
And bonus, I found a #renpy engine bug with hyperlink styles while I was at it 😂
Aka the Only Controller Support Expansion for Ren'Py You'll Ever Need ✨
Aka the Only Controller Support Expansion for Ren'Py You'll Ever Need ✨
Find it on itch: feniksdev.itch.io/sound-disabl...
Let players disable sounds on a per-file basis (UI, CTC, dialogue bleeps, loud SFX etc.) + add accessible audio captions!
Find it on itch: feniksdev.itch.io/sound-disabl...
Let players disable sounds on a per-file basis (UI, CTC, dialogue bleeps, loud SFX etc.) + add accessible audio captions!
The Controller Support Expansion for Ren'Py is out! Find it on itch.io:
feniksdev.itch.io/controller-s...
#renpy #ren'py #vndev #visualnovel
The Controller Support Expansion for Ren'Py is out! Find it on itch.io:
feniksdev.itch.io/controller-s...
#renpy #ren'py #vndev #visualnovel
What things do you want to know how to add for better controller support in Ren'Py? I've got a FAQ section to help guide you to the right tools for the job - ask away so I can add more links!
What things do you want to know how to add for better controller support in Ren'Py? I've got a FAQ section to help guide you to the right tools for the job - ask away so I can add more links!
New zoom formula on the left, old on the right.
New zoom formula on the left, old on the right.
Now I just have to write up a bunch of documentation and examples... send strength for the final stretch 💪
Now I just have to write up a bunch of documentation and examples... send strength for the final stretch 💪
It's almost there! 💪 #renpy
It's almost there! 💪 #renpy
Truly this is kind-of-mostly-definitely the last feature. I think 😅
#renpy
Truly this is kind-of-mostly-definitely the last feature. I think 😅
#renpy
The cursor changes too! It can tap into the usual "mouse" property of buttons, or you can provide a dict
#renpy
The cursor changes too! It can tap into the usual "mouse" property of buttons, or you can provide a dict
#renpy
I added a stick calibration screen too to calibrate for deadzones and maximum tilt, in case you've got some drift or other issues.
I added a stick calibration screen too to calibrate for deadzones and maximum tilt, in case you've got some drift or other issues.