Fenekito - The Beckoning of Aurora
banner
fenekito.bsky.social
Fenekito - The Beckoning of Aurora
@fenekito.bsky.social
Hobbyist Gamedev from Brazil | Currently working on a game called The Beckoning of Aurora | 21 | overcome formality with creativity
ntls.itch.io
Happy N7 Day everyone! #N7 #N7Day #MassEffect
November 7, 2025 at 10:48 AM
I have added a giant enemy spider in my game (ignore the lack of animations, sprite is still WIP)
#godot #indiedev #gamedev
October 19, 2025 at 6:19 PM
The animations for Maryl have just been updated, looking way more smooth and sleek!
#godot #indiedev #gamedev
September 1, 2025 at 3:05 PM
We have a brand new cover art for The Beckoning of Aurora, which sets even more the tone of the game!
#godot #indiedev #gamedev #indiegame
August 17, 2025 at 3:55 PM
birthday gift for the goofy rat @reevierat.bsky.social
August 8, 2025 at 5:34 PM
A preview of how the UI rework is going for my game, I'm still polishing and working on some of those menus.
#indiedev #indiegame #solodev #godot
July 25, 2025 at 4:35 PM
I've been spending a lot of time working on the new UI elements, and I think the effort is paying off!
#indiedev #indiegame #solodev #godot
July 5, 2025 at 3:29 PM
Been playing Tales of Maj'Eyal again recently, I still gotta work on a small dungeon crawler again, this time even better than the one I worked before!
July 4, 2025 at 12:31 AM
A look into the new save screen!
#indiedev #solodev #gamedev #godot #godotengine
June 28, 2025 at 4:51 PM
A look into the look of the interfaces overhaul I'm working on!
#indiedev #solodev #gamedev #godot #godotengine
June 13, 2025 at 3:50 PM
We already got 100+ views on the trailer on youtube, thanks so much!
May 23, 2025 at 6:31 PM
The idea I have for the pause menu UI rework would be to have it follow a flat design philosophy compared to the one the terminals use which is inspired by coverflow. Although I think I'll try something inspired by metro and live tiles, and a coverflow one as well.
#godot #indiedev #solodev
May 23, 2025 at 2:45 AM
I'm still really proud of how the UI has come for the terminals and menus in the game!
#godot #indiedev #gamedev #indiegame
May 15, 2025 at 3:20 PM
The features for the demo are set, it'll focus only on the basic premise, so that I can get better feedback on it and put more time onto more advanced features later on!
#godot #indiedev #gamedev #indiegame
May 11, 2025 at 4:23 PM
Decorating and polishing the level for the demo!
#godot #indiedev #gamedev #indiegame
May 10, 2025 at 3:40 PM
May 9, 2025 at 5:44 PM
I think half-life fans are gonna enjoy the grenade launcher alt-fire from the SMG in my game!
#godot #indiedev #gamedev #indiegame
May 9, 2025 at 3:02 PM
I made it so that every section of the level has a distinct color for their lights, as a way to make it easier for the player to remember each area.
#indiedev #indiegame #godot #solodev #godotengine
May 8, 2025 at 8:57 PM
Doing some more testing on the game, weapon swapping is highly encouraged!
#indiedev #indiegame #godot #solodev #godotengine
May 8, 2025 at 3:16 PM
I can safely say that the level has been designed!
#indiedev #indiegame #godot #solodev #godotengine
May 7, 2025 at 3:52 PM
Time to start working on the Alt-fire for the weapons!
#godot #indiedev #gamedev #indiegame
May 6, 2025 at 5:12 PM
Some raw gameplay footage of my game, feedback is appreciated!
#godot #indiedev #gamedev #indiegame
May 6, 2025 at 2:59 PM
Working on level design!
#godot #indiedev #gamedev #indiegame
May 5, 2025 at 6:45 PM
Lockers can contain all sorts of useful items!
#indiedev #godot #godotengine #gamedev
May 4, 2025 at 11:58 PM
Weapons are feeling pretty nice now on The Beckoning of Aurora!
#godotengine #godot #indiedev #gamedev
April 30, 2025 at 3:31 PM