fendroid
fen.zone
fendroid
@fen.zone
Programmer and artist interested in graphics, games, and tool development. Sometimes I even talk about it!
Same
(CW: flickering)
October 15, 2025 at 12:30 AM
Apparently I never followed up on that, whoops! Anyway, here it is.

Driver expressions are exported into a simple bytecode format that is then evaluated on a rudimentary stack machine.
September 8, 2025 at 11:12 PM
Shape keys! Next I'd like to support Blender's custom properties and basic drivers.
March 16, 2025 at 7:50 PM
I've been working on an asset inspection and validation tool for my rpg project and just last night managed to implement dual quaternion skinning!
March 15, 2025 at 4:44 PM