Game designer and gameplay programmer freelance. On my free time, I work on various personal projects.
Patreon : https://tinyurl.com/3vzu7stw
Now, it is time to start making the models.
Now, it is time to start making the models.
I think this will help me have a clearer idea of what to do next.
I think this will help me have a clearer idea of what to do next.
I had a lot of fun with Judero, which made me want to try using claynimation for some stuff. Long term, I'm considering using it for in game assets, but since this doesn't fit Transhumance so far, I'll try to make a vtuber avatar with this. Whish me luck.
I had a lot of fun with Judero, which made me want to try using claynimation for some stuff. Long term, I'm considering using it for in game assets, but since this doesn't fit Transhumance so far, I'll try to make a vtuber avatar with this. Whish me luck.
I made sure she stick on your hat like some sort of parrot. I like how it end up looking.
#gamedev
I made sure she stick on your hat like some sort of parrot. I like how it end up looking.
#gamedev
#gamedev
#gamedev
I wanted to make a sword that banish the darkness, so it has candles next to it.
I wanted to make a sword that banish the darkness, so it has candles next to it.
So far, in addition to precise tweeks (like how far you can grab an object), I've put additional info on the UI, and started creating a level menu, with a save system.
still a lot to work on.
So far, in addition to precise tweeks (like how far you can grab an object), I've put additional info on the UI, and started creating a level menu, with a save system.
still a lot to work on.
I miss him so much
I miss him so much
It's always "soon" in the future, never today.
Farewell babybel, I already miss you so fucking much.
It's always "soon" in the future, never today.
Farewell babybel, I already miss you so fucking much.